Single Player in 56m 43s 900ms by
Leaderboard
Category
Single Player
Quicksaves
Yes
Version
1.3.1
Run
Rank
221st
Time
56m 43s 900ms
Date
Platform
PC
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -Container Ride | 0m 20s 661ms | 0m 20s 661ms |
2 | -Portal Carousel | 0m 36s 967ms | 0m 57s 628ms |
3 | -Portal Gun | 0m 42s 328ms | 1m 39s 956ms |
4 | -Smooth Jazz Gold | 0m 34s 267ms | 2m 14s 223ms |
5 | -Cube Momentum Gold | 0m 26s 034ms | 2m 40s 257ms |
6 | -Future Starter Gold | 0m 44s 044ms | 3m 24s 301ms |
7 | -Secret Panel Gold | 0m 31s 640ms | 3m 55s 941ms |
8 | -Wakeup Gold | 0m 44s 096ms | 4m 40s 037ms |
9 | {Chapter 1} Incinerator Gold | 0m 49s 688ms | 5m 29s 725ms |
10 | -Laser Intro | 0m 31s 252ms | 6m 00s 977ms |
11 | -Laser Stairs Gold | 0m 24s 986ms | 6m 25s 963ms |
12 | -Dual Lasers Gold | 0m 27s 497ms | 6m 53s 460ms |
13 | -Laser Over Goo Gold | 0m 38s 297ms | 7m 31s 757ms |
14 | -Catapult Intro Gold | 0m 35s 156ms | 8m 06s 913ms |
15 | -Trust Fling Gold | 0m 45s 203ms | 8m 52s 116ms |
16 | -Pit Flings | 1m 31s 424ms | 10m 23s 540ms |
17 | {Chapter 2} Fizzler Intro Gold | 0m 23s 905ms | 10m 47s 445ms |
18 | -Ceiling Catapult Gold | 0m 55s 019ms | 11m 42s 464ms |
19 | -Ricochet | 1m 16s 456ms | 12m 58s 920ms |
20 | -Bridge Intro Gold | 0m 45s 563ms | 13m 44s 483ms |
21 | -Bridge the Gap Gold | 0m 43s 607ms | 14m 28s 090ms |
22 | -Turret Intro Gold | 0m 43s 218ms | 15m 11s 308ms |
23 | -Laser Relays Gold | 0m 37s 734ms | 15m 49s 042ms |
24 | -Turret Blocker Gold | 0m 41s 235ms | 16m 30s 277ms |
25 | -Laser vs. Turret | 0m 45s 079ms | 17m 15s 356ms |
26 | {Chapter 3} Pull the Rug Gold | 0m 30s 877ms | 17m 46s 233ms |
27 | -Column Blocker Gold | 0m 58s 407ms | 18m 44s 640ms |
28 | -Laser Chaining | 0m 52s 139ms | 19m 36s 779ms |
29 | -Triple Laser Gold | 0m 23s 364ms | 20m 00s 143ms |
30 | -Jailbreak Gold | 0m 50s 625ms | 20m 50s 768ms |
31 | {Chapter 4} Escape Gold | 0m 54s 249ms | 21m 45s 017ms |
32 | -Turret Factory | 1m 34s 107ms | 23m 19s 124ms |
33 | -Turret Sabotage Gold | 2m 04s 179ms | 25m 23s 303ms |
34 | -Neurotoxin Sabotage Gold | 0m 50s 653ms | 26m 13s 956ms |
35 | {Chapter 5} Core Gold | 0m 42s 985ms | 26m 56s 941ms |
36 | -Underground Gold | 1m 22s 374ms | 28m 19s 315ms |
37 | -Cave Johnson Gold | 1m 20s 209ms | 29m 39s 524ms |
38 | -Repulsion Intro Gold | 1m 47s 466ms | 31m 26s 990ms |
39 | -Bomb Flings Gold | 0m 53s 579ms | 32m 20s 569ms |
40 | -Crazy Box | 2m 02s 311ms | 34m 22s 880ms |
41 | {Chapter 6} PotatOS | 0m 57s 147ms | 35m 20s 027ms |
42 | -Prop Intro | 1m 39s 982ms | 37m 00s 009ms |
43 | -Prop Flings | 0m 59s 220ms | 37m 59s 229ms |
44 | -Conversion Intro Gold | 2m 31s 062ms | 40m 30s 291ms |
45 | {Chapter 7} Three Gels | 3m 28s 192ms | 43m 58s 483ms |
46 | -Test Gold | 1m 22s 455ms | 45m 20s 938ms |
47 | -Funnel Intro | 0m 59s 124ms | 46m 20s 062ms |
48 | -Ceiling Button | 0m 45s 301ms | 47m 05s 363ms |
49 | -Wall Button Gold | 0m 40s 078ms | 47m 45s 441ms |
50 | -Polarity Gold | 0m 24s 496ms | 48m 09s 937ms |
51 | -Funnel Catch | 0m 44s 266ms | 48m 54s 203ms |
52 | -Stop the Box Gold | 0m 52s 705ms | 49m 46s 908ms |
53 | -Laser Catapult Gold | 1m 02s 285ms | 50m 49s 193ms |
54 | -Laser Platform Gold | 1m 05s 309ms | 51m 54s 502ms |
55 | -Prop Catch | 1m 11s 892ms | 53m 06s 394ms |
56 | {Chapter 8} Repulsion Polarity Gold | 0m 41s 234ms | 53m 47s 628ms |
57 | -Finale 1 Gold | 1m 02s 644ms | 54m 50s 272ms |
58 | -Finale 2 Gold | 1m 52s 389ms | 56m 42s 661ms |
59 | -Finale 3 | 1m 07s 288ms | 57m 49s 949ms |
60 | {Chapter 9} Finale 4 Gold | 2m 20s 495ms | 1h 00m 10s 444ms |
Celeste Mode Proof Requirement Update
Prior to this update, the proof requirements for Celeste Mode were the same as the requirements for the main Portal 2 boards, being all top 200 runs needed demos. We have decided to lighten these restrictions to only top 10 runs needing demo proof, while video proof is still fine outside of the top
Recent runs