100% in 1h 12m 26s by
Description
In comparison to the previous WR, this run was an improvement in virtually every area with the glaring exception of running out of bombs in Crypt 3; this time loss was discounted by virtue of obtaining medicine during the resulting detour (which I ended up needing), allowing me to skip getting the medicine in Crypt 6. It's a matter of when, not if, for getting a 1:11; conversations can be had about a 1:10, as well.
Recent runs
Moderators