Konquest Village Route
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Konquest Village Route
Updated 2 years ago by NoPulseWillow

The first training of the game is pretty basic information, however there are some ways to speed up the mission that I found while practicing the routes. For example, in the 3rd section when you need to perform 1 attack using each button, the fastest way is Down 1, Back 2, Up 4 and 3, which takes ~4.5 seconds, and skips the congratulatory dialogue Bo Rai Cho gives. For the last section of the first training you need to perform 2 highs and 2 lows, and you can actually use combos and each hit can count toward the goal unlike in the 3rd section, so it is much faster to do the “Stunning Prey” combo (1 1 Up+3) then finish with a sweep to prevent Bo Rai Cho’s congratulatory dialogue from activating, and this takes ~4 seconds to complete.

It doesn’t really matter which way you take to the next dojo after speaking with Apep, as you’ll always beat him unless you don’t sprint, but the fastest way is to follow the dirt road, which will give you enough time to set up for fast entry into the next training after the dialogue with Apep at the dojo. In order to lessen the likelihood of need to approach Apep when he gets to the dojo and lessen the movement from him to the dojo doors, it is best to align Shujinko’s left foot at the right side of the stairs, and his right foot be about half way past the edge. After Apep’s dialogue concludes, you can immediately hold left and enter the dojo only needing to turn to face the next dojo.

The second training takes most of your freedom away, as you now need to learn your short combos. However, in the first portion you need to perform “Metal Mantis” (1 1 2) which stuns Bo Rai Cho and prevents you from going onto the next combo until the animation concludes. So it is best to perform the full “Scratch it Up” combo (1 1 2 4) to not need to time your next combo to when the animation stops. This block only exists here so when you need to perform Stone Column (Up+2) later in the training you can continue on while Bo Rai Cho is stunned.

This next run to the dojo is one direct path you can’t take any faster, but to line up for the Apep dialogue you will want to be just ahead of the stairs with the heels of Shujinko’s feet aligned adjacent to the left edge of the stairs. After the dialogue hold up and right to be aligned with the door’s entry point

For the first portion of this training, you are going to want to instantly hold right before blocking Bo Rai Cho’s attack, as he needs to connect with you while blocking for it to count. For the second portion you need to block and crouch in between each of Bo Rai Cho’s attacks, as it won’t count if you just hold block and down. The same thing goes for the next section, as you need to stand back up and crouch in between each of Bo Rai Cho’s strikes or else they will not count. There is another exploit in the final section, once you begin this portion, switch to the Dan Tein Dao (CS twice) and perform Shujinko’s “Double Throat Cuts” combo (1 1), which takes about 8 seconds, as opposed to 12 seconds if you do the section as instructed.

In order to reach the next training mission, you must get the ham for the guard, but you must also speak with Apep at the bridge. To be at the best position for the dialogue, quickly try lining yourself up to where the guard’s left arm and the pointed edge of the pond (you will need to look to the right, as this pointed edge is next to the hut to your right. After speaking to Apep, you will want to take the most narrow diagonal toward the hut’s corner at the end of the road to go back to the butcher’s shop. After continuing past the bridge, you will want to line yourself up like you did with the 2nd training. Left foot at the right corner of the stairs, right foot halfway past the edge, then go directly left to quickly enter the dojo. 

This training is incredibly quick and can be beaten in ~10 seconds, but what I find to be the fastest way to complete the last portion is to use Back 2 for Mantis, Forward 1 for Shaolin Fist and any attack for Dan Tien Dao, but if Bo Rai Cho is standing then you will want to do Back 3 to skip the congratulatory dialogue.

Run and do the same set up, but you can be a little off with your positioning here, as Apep’s range here is a lot larger than usual.

There really aren’t any tricks for this training, but some helpful hints that make these sections much faster are as follows: for the first section you will want to use 2 to push Bo Rai Cho far enough so that you can easily evade his incoming attack. For the second section you will want to end the section with an uppercut or sweep to skip the congratulatory dialogue, and there is nothing to make the last section faster outside of holding right the entire time and pressing block when Bo Rai Cho goes to attack.

To meet Apep at his last dialogue point and watch him leave the franchise forever, you can run and stop where the dirt path becomes tile and Apep will drag you to his dialogue slightly, but will keep you closer to the door than if you stood in front of where he would stand. Be careful with this last door, it is finicky and you need to be very close and facing the middle of the left door.

For the first section, instead of performing the “Poor Soul” combo like Bo Rai Cho demands, perform “Explorer” (1 2 4 CS 1). This will skip the congratulatory dialogue. The rest of the training can not be sped up.

In the final fight with Bo Rai Cho before exiting the village the best way to speed through this fight is to use the same combo with the Dan Tien Dao you used in the side step training (1 1). You can use the “Big Slice” combo (Foward + 4 1 1 CS 4 4 CS) to get to Dan Tien Dao without risking being vulnerable for a hit.

There you go! You have successfully completed the village portion of a Mortal Kombat Deception Konquest Speedrun. I may do guides on sections that can be exploited or are generally difficult to do, but I honestly believe this is the hardest segment of the run, because unless you remember exactly how each training works, you can very easily get stuck and be required to reset over and over again. Good luck on your runs and hopefully this helped you understand the beginning segment of the run.

It took me 9:43.23 seconds from where a Konquest run were to begin to the start of the load screen when leaving the village, and this was with me messing up at points. If you are interested in adding onto this guide, here is the link to a google doc involving the guide in its entirety where you can comment any findings that may make this segment shorter than it already is, or making it less reset heavy.

https://docs.google.com/document/d/1dVjotiDKpMAFsCMaJ5jb5iytFsO5NSIOMgUS94xQJQo/edit?usp=sharing