Big Boss MS in 19m 10s by
Description
How to abuse IGT to the max? enter a room, then quit and resume to skip the animation of snake entering the room. saves between 1.5-1.8 seconds per room. it loses time in Store Room Visit and in the Guard Fight. current sum of best: 18:26min.
this run will be moved to Big Boss Multisegment or Resume later.
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -Utility Room | 0m 21s 498ms | 0m 21s 498ms |
2 | -Store Room | 0m 26s 022ms | 0m 47s 520ms |
3 | -Base Main Entrance | 0m 19s 575ms | 1m 07s 095ms |
4 | -Utility Control Room | 0m 51s 657ms | 1m 58s 752ms |
5 | -Base Main Entrance | 0m 18s 235ms | 2m 16s 987ms |
6 | -Primary Corridor Gold | 0m 15s 939ms | 2m 32s 926ms |
7 | {F1}Auxiliary Corridor | 0m 27s 182ms | 3m 00s 108ms |
8 | -South Corridor | 0m 13s 763ms | 3m 13s 871ms |
9 | -Mess Hall | 0m 16s 656ms | 3m 30s 527ms |
10 | -East/West Corridor | 0m 16s 848ms | 3m 47s 375ms |
11 | -Restrooms | 0m 20s 315ms | 4m 07s 690ms |
12 | -Sleeping Quarters Gold | 0m 15s 793ms | 4m 23s 483ms |
13 | -Central Corridor | 0m 10s 878ms | 4m 34s 361ms |
14 | -Fusion Lab | 0m 30s 719ms | 5m 05s 080ms |
15 | -Temporary Storage | 0m 19s 940ms | 5m 25s 020ms |
16 | -Armory | 0m 17s 355ms | 5m 42s 375ms |
17 | -Security Control Room Gold | 1m 53s 286ms | 7m 35s 661ms |
18 | {B1}Elevator Access | 0m 23s 756ms | 7m 59s 417ms |
19 | -Equipment Store Gold | 0m 23s 663ms | 8m 23s 080ms |
20 | -Store Room Visit Gold | 0m 12s 718ms | 8m 35s 798ms |
21 | -Base Main Entrance | 0m 28s 184ms | 9m 03s 982ms |
22 | -Primary Corridor Visit Gold | 0m 16s 268ms | 9m 20s 250ms |
23 | {F1}Auxiliary Corridor Visit | 0m 33s 108ms | 9m 53s 358ms |
24 | -South Corridor Visit | 0m 21s 312ms | 10m 14s 670ms |
25 | -Mess Hall Visit | 0m 15s 810ms | 10m 30s 480ms |
26 | -E/W Corridor Visit | 0m 16s 798ms | 10m 47s 278ms |
27 | -Restrooms Visit | 0m 16s 688ms | 11m 03s 966ms |
28 | -Sleeping Quarters Visit | 0m 16s 098ms | 11m 20s 064ms |
29 | -Central Corridor Visit | 0m 12s 138ms | 11m 32s 202ms |
30 | -Access Control Room | 0m 20s 190ms | 11m 52s 392ms |
31 | -Observation Area | 0m 32s 950ms | 12m 25s 342ms |
32 | - Metal Gear | 0m 00s 953ms | 12m 26s 295ms |
33 | -Observation Area | 0m 12s 184ms | 12m 38s 479ms |
34 | -Access Control Room | 0m 17s 535ms | 12m 56s 014ms |
35 | -Central Corridor Visit Gold | 0m 22s 406ms | 13m 18s 420ms |
36 | -Armory | 0m 19s 799ms | 13m 38s 219ms |
37 | -Central Corridor Visit | 0m 21s 636ms | 13m 59s 855ms |
38 | {B1}Access Control Room | 0m 17s 531ms | 14m 17s 386ms |
39 | -Storage room | 0m 20s 766ms | 14m 38s 152ms |
40 | -Engineering | 1m 43s 998ms | 16m 22s 150ms |
41 | {Explosion}Old Store Room Gold | 0m 18s 707ms | 16m 40s 857ms |
42 | -Old Store Room | 0m 41s 553ms | 17m 22s 410ms |
43 | -Engineering Gold | 0m 19s 437ms | 17m 41s 847ms |
44 | Guard Fight | 1m 09s 994ms | 18m 51s 841ms |
45 | Boss: Commander | 4m 19s 997ms | 23m 11s 838ms |
Addition of Multi Segment Runs
Due to discoveries around "Resume Game" resetting IGT and also saving time every room by removing the time spent entering the room, we have separated this strategy into a MS set of categories.
Recent runs