100% 2021 rough route notes
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100% 2021 rough route notes
Updated 3 years ago by NoobKillerRoof

100% 1:23:19 sob before

The Graveyard

for drop enemies start at first and run forward chain should req 2 at final area


Cemetery Hill

Kill at many as possible with cbow (28% min) Light switch from north side, wait kill 3 headless

The Hilltop Mausoleum

kill 4 enemies go down (don't wait) go left fall have enemies onscreen go get runes then go through gate (no downstairs) 1 at gate, 2 by fall, then go down Clear blue path, should be 100% Go do pushblock (spare enemies on red room area) Chalice before boss

Return to the Graveyard

Kill every enemy you see (79%) Hill wolves with club Crossbow island and 3 topleft 3 headless on left path for chalice

Scarecrow Fields

2 at first hay Do clip, kill 3 (left first) and mech Go kill 2 from north hay, rotate for 94%

Dash and club hit to instakill

No more rewards after broad sword (got from ant caves)

Pumpkin Gorge

take the left path in the tunnel, enchant sword? clear room, use new clip and go get star rune clear out end of level area, do old clip to get back over gate


The Pumpkin Serpent

full enchant can get you through, switch club in gaps

The Sleeping Village

No shadow artefact, no water lever do any% route, then kill ONLY 3 at fountain, do the clip, 81% before chimney

The Asylum Grounds

stars (closeby first) and kill all enemies ignore 2 coming back from clown - kill them on way to chaos have enchanted equipped most of level + elephant area

Go do skip, saves 1m+ Seems no way to sequence break it any further


Inside the Asylum


The Enchanted Earth

Dash jump off, For dpad its 10 right 4 up rest up left go loop to shadow room, kill enemies + boss, loop to shadow again for chalice

Pools of the Ancient Dead

all enemeies = 86% before angels waiting for nothing = 79% enemies spawn after red gate helmet! 3 skeletons in first water 1 skeleton in that other water at side

must kill 1+ angels to get 100% kill as much as possible so you have to get less angels Charge hammer hit direct on skeletons one hits them

The Lake

Get 14% and go have to figure out half loop

The Crystal Caves

Killing flying not necessary

The Gallows Gauntlet

TO DO

witch talisman takes 0 time to take no dragon gem would save 10 seconds not fighting dragon saves 40 though getting star rune is necessary (enemies at exit) so more like 30 trading 40s timesave for having to get dgs clip and knockback: nty plus dragon armour for kardok and zarok = big timesave kardok 8 zarok 23 kardok 40 zarok 42 about 50s slower with club instead of dragon armour saving 40 to lose 50 and have to do dgs - confirmed no dgs in 100%

The Haunted Ruins

old loop = left side, up, upleft when you slide offscreen

The Ghost Ship

Go down jumping area when you get to it first time from top 6 flashes of invent arrow close invent hold right stars tilt upright

NEW METHOD: from top of platform Close invent on 6th arrow flash Hold right all the way

The Time Device

Clear start except 1 enemy loop to blue rune, kill loop to train, kill train to other area, kill (switches to come back) go chalice loop to exit

Go forward, kill enemies loop to moon rune, kill enemies loop to other area, kill all enemies loop to train, kill enemies (5) exit through door, kill enemies, go to chalice area Loop to exit

Moon rune loop face right side of path at every end, run off, 5 arrow flashes dash 3 times up screen change, upright 5 secs up

left use rune right push once forward use rune right kill enemies push left twice jump off right and push right once

Zarok's Lair