Tool: Practice Rom
Updated CesarMartins12
by Because I don't have save states with my Everdrive X3, I've decided to make a rom hack to be able to select any level when the game is started.
Looking around, I found some useful RAM address:
- 0x09C5 and 0x09C6 are flags for the completed levels
- 0x09C7 and 0x09C8 are flags for map progess (shortcut, color on levels, ...)
- 0x0086 flags for mickey power ups
Using Emulicious I could locate where things are initialized and checked in the code. Here are all the changes I've done for the rom hack without going into the technical details:
- let mickey walk anywhere and enter the level
- unlock all the progress so the map looks complete and no need to plant the magic bean
- give mickey all the power up and 3 stars
- allow to play the level again after beaten, some level plays a cutscene
- able to use the flute to skip the level any time
Updates! I've made a V2
- use the flute in boss room
- load the first part of the level 2 (lower water)
- don't loose life when dying
- remove animation to make things faster (overworld map, flute, death, ...)
- reset flags when starting level (chests, final door)
Recent runs
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