I'm glad I was able to see this through. At least 10-11 hours over the past three days have been spent grinding this out. This run is even better than the run that I got a few days ago with a terrible finale that cost me like 15-20 seconds so I'm cool with that. Map 1 can save 3-5 seconds if rolling for late molotov spawn (which I don't think anyone will ever do). Map 3 (and probably map 4) still have room for improvement (especially if you take TAS line on 4), but still nice overall.
Precise time: 7:53.066 Demos: https://drive.google.com/file/d/1XUx6syMWM0ndBI0mh0hJ2CgrIVzoNm7q/view?usp=sharing
# | Name | Split | Finished at |
---|---|---|---|
1 | Greenhouse | 0m 42s 371ms | 0m 42s 371ms |
2 | Crane | 1m 01s 596ms | 1m 43s 967ms |
3 | Construction Site (Easy) | 1m 38s 294ms | 3m 22s 261ms |
4 | Terminal (Expert) | 1m 30s 891ms | 4m 53s 152ms |
5 | Runway (Easy) Gold | 3m 12s 482ms | 8m 05s 634ms |
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope