Any% in 2h 45m 24s by
Description
Good beginning. Mid game still needs some work and really need to practice Dragon Maleficent. End game could be better just need to tighten somethings up. Overall not a bad run but still could do better.
Leaderboard
Category
Any%
Difficulty
Beginner
Console Any%
PS4/PS5
Run
Rank
140th
Load Removed Time
2h 45m 24s
Date
Platform
PS4
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Darkside 1 Gold | 7m 06s 780ms | 7m 06s 780ms |
2 | Darkside 2 | 7m 23s 089ms | 14m 29s 869ms |
3 | Leon Gold | 1m 32s 457ms | 16m 02s 327ms |
4 | Guard Armor | 2m 12s 550ms | 18m 14s 878ms |
5 | Crank Tower | 6m 02s 036ms | 24m 16s 914ms |
6 | Trickmaster | 2m 27s 333ms | 26m 44s 247ms |
7 | Sabor 1 | 2m 55s 514ms | 29m 39s 762ms |
8 | Powerwilds | 5m 36s 238ms | 35m 16s |
9 | Sabor 2 | 0m 50s 619ms | 36m 06s 619ms |
10 | Clayton Gold | 2m 16s 777ms | 38m 23s 397ms |
11 | Waterfall Cavern | 0m 40s 916ms | 39m 04s 313ms |
12 | Exit Traverse Town (Gummi Menu) | 11m 47s 188ms | 50m 51s 501ms |
13 | Save Aladdin Gold | 3m 18s 792ms | 54m 10s 294ms |
14 | Pot Centipede | 2m 52s 817ms | 57m 03s 111ms |
15 | Tiger Head | 1m 22s 655ms | 58m 25s 766ms |
16 | Jafar Gold | 2m 01s 217ms | 1h 00m 26s 984ms |
17 | Genie Jafar | 1m 24s 325ms | 1h 01m 51s 309ms |
18 | Parasite Cage 1 | 6m 21s 676ms | 1h 08m 12s 986ms |
19 | Parasite Cage 2 | 1m 48s 933ms | 1h 10m 01s 919ms |
20 | Jack-in-the-Box (Return to Dr. F) | 7m 12s 047ms | 1h 17m 13s 967ms |
21 | Lock/Shock/Barrel | 2m 39s 904ms | 1h 19m 53s 871ms |
22 | Oogie Boogie | 2m 42s 586ms | 1h 22m 36s 457ms |
23 | Oogie Manor Gold | 1m 35s 496ms | 1h 24m 11s 954ms |
24 | Hook's Ship | 2m 27s 195ms | 1h 26m 39s 150ms |
25 | Anti Sora | 3m 45s 325ms | 1h 30m 24s 475ms |
26 | Hook | 3m 39s 822ms | 1h 34m 04s 298ms |
27 | Opposite Armor Gold | 5m 09s 055ms | 1h 39m 13s 353ms |
28 | Riku 1 Gold | 8m 34s 322ms | 1h 47m 47s 675ms |
29 | Maleficent | 6m 47s 962ms | 1h 54m 35s 638ms |
30 | Dragon Maleficent | 4m 06s 521ms | 1h 58m 42s 160ms |
31 | Riku/Ansem Gold | 2m 28s 412ms | 2h 01m 10s 572ms |
32 | Behemoth | 12m 41s 707ms | 2h 13m 52s 280ms |
33 | Arch Behemoth | 6m 32s 894ms | 2h 20m 25s 174ms |
34 | Chernabog | 5m 49s 937ms | 2h 26m 15s 112ms |
35 | Final Rest | 4m 32s 790ms | 2h 30m 47s 902ms |
36 | Ansem 1 | 3m 07s 818ms | 2h 33m 55s 721ms |
37 | Ansem 2 | 2m 41s 083ms | 2h 36m 36s 804ms |
38 | Ansem 3 | 1m 41s 411ms | 2h 38m 18s 215ms |
39 | Core 1 | 0m 39s 145ms | 2h 38m 57s 360ms |
40 | Core 2 | 1m 52s 990ms | 2h 40m 50s 351ms |
41 | Core 3 | 2m 30s 209ms | 2h 43m 20s 561ms |
42 | Final Boss | 2m 04s 207ms | 2h 45m 24s 768ms |
(FM PS2) New Cutscene Skip Patch + Category!
Hey everyone,
About a month ago, sh2_luck released a patch for the Original PS2 Versions of Kingdom Hearts 1 that allowed for cutscenes to be skipped. Final Mix PS2 support was not included in the previously released patch version, but as of this release version Final Mix PS2 is now supported!
Sh2
Recent runs