Blockade oob update:
I landed ON TOP of the ladder and died. I'm about to boot up atream and do some testing. Surely this is possible.
Now the problem is consistency. It's maybe a 1/10 shot. I'm trying to figure out a more constistent method to getting bumped to the right as soon as you fall through.
Amazing! I never got the bump like that. Have to play around when I get home! I have found a way to get to the right with the fan destroyed however! Plus a another mostly useless TAS-only way to hover near fans (:
Man we need to figure out a consistent method. This would be huge. Like at least 20 seconds. So far, it seems the most "consistent" method I've had is to be running into the base of the fan for a couple seconds, then crouch a few times, then clip, with varying degrees of success.
Luckily, I guess it's not a complete disaster if you don't get the correct bump. Minimum 15 seconds of timeloss if I had to guess, and that'a if you had a fast setup and attempt.
It looks like you start falling before you drop through. Does it have to do with the timing of releasing down? Like release down just before you press jump? Not sure I tested that. When you get past the first edge, isn't it possible to stay OOB all the way down and grab the ladder at the end instead of taking fall damage and pick up hp?
At some point missing the clip will mean instant reset but there is still so much time to save all through the run. To me the most important aspect is the fun and flashy-ness of it! So much of the game is just keep holding forward so I'm very happy we found it!
Looking back at your clip, I'm wondering if we even fell through the floor the same way. It looks like you were standing when you clipped, but I did the standard, crouch and jump, like you normally would do if you were on a platform above another. Is that what you did too?
It might have something to do with the timing of certain button presses, although I don't think pressing down does anything once your feet aren't connected to the ground.
And yes, you absolutely can skip the health pack and drop all the way down, however you'd need to get through the entire level with a decent amount of health, or else the end fight might be a bit sketchy.
From what I can tell looking frame by frame is that the bump right happens if we jump down while holding only down+jump, then after exactly one or two frames start holding right. We can keep holding down+jump or stop, doesn't matter, but there are 2 frames when pressing (and holding) right gives the bump.
Grabbing the ladder from outside like I imagined doesn't seem to work so we have to get back in bounds between the ladders, with optional HP-pickup
So it sounds like it's simply a 2 frame window trick to press right, right? What even is the frame rate for this game? Is it 30?
It's around 60 fps*. So compare 2 frames to a frame perfect trick in 30 fps. It's tough but it's just one input changing so muscle memory should be able to handle it. Maybe just slide to the right as fast as possible when pressing jump could become consistent with practice?
*I'm not an expert on the specifics but I think color NTSC is just below 60 fps. Some formats are slightly above? And PAL which is the only actual console version I've played is 50 fps.
I got it first try! :D First manual attempt that is. I also managed to get past the fan without being hit. Important to know that if you are too close to the ladder when you blow the fan you can't get to the right at all. Need to get just a bit towards the fan before blowing it.
I have no problem with it at all so far. Got three in a row but rushed and messed up the fourth attempt. Just holding straight down until jump, then just sliding my thumb quickly to the right seems to do it. This needs a better name though. I suggest calling this the FallenHero clip (since we each found about half of it + it's all about a falling Alan Grant)
I like it. I'm gonna practice a bit more, now with the new knowledge to see if I can get it consistent.
Yep, it's getting there for sure. Gotta be aggressive with that right press. This is definitely doable for full game runs.
Yep! The time I messed it up I think I was holding a bit left+down instead of straight down because I tried rushing it. With just some practice it will be very consistent. By the way I noticed that on normal fans can be destroyed with 2 shots RPG and 1 shot SMG if preferred. Is there a difference on hard? 3 shots RPG still seems best in most cases so it doesn't matter much.
I just saw your edited message on my fast helicopter kill. Please spill any and all info regarding this game, haha. I'm not worried about spoilers. I have a feeling you might have more experience with the game, and you DEFINITELY have better tools to mess around with. The way I see it, the more info that can be spread, the faster any future developments can be made.
I just got a 41:50, but failed FallenHero clip D: And I died on the final boss lol. Thought I was going to lose way more time than I did.
Route change on APS ended up saving 159 frames in itself + cascading effects such as faster power switch combination (-13 frames) at the end of the level and some shorter loading times. Very close to 3 seconds faster TAS-wise. However I ended up having to kill one of the red birdos with lethal weapons so I will henceforth refer to it as the evil route.
TAS overall is getting closer and closer to sub 33!
Looking forward to see you get sub 40 soon too! :D