Commenti
discussione: Avenging Spirit
New York, USAjeffsledge8 years ago

Nudua found out how to make the patterns of the bosses predictable by starting the game within a tight window. The info on how is found here: http://nudua.com/files/avenging-spirit-rng-manip.zip

discussione: Avenging Spirit
New York, USAjeffsledge8 years ago

I landed on something in midair: Maybe wall jumps are possible? There probably won't be much of a use for wall jumps in a run but I thought it was interesting.

discussione: Avenging Spirit
New York, USAjeffsledge8 years ago

What I found to be the easiest method to beat the Stage 2 boss: Whole holding forward: jump and attack, then mash attack until you land. Repeat.

Faster route for Stage 2: I haven't found a consistent route for the ghost, so this is a very risky way to save 2-3 seconds.

discussione: Donkey Kong (NES)
New York, USAjeffsledge8 years ago

Agreed. The first two stages have frame rules, so it shouldn't be difficult to find a more accurate time.

McBobX piace questo
New York, USAjeffsledge8 years ago

Here's a way to damage boost over the gap above the first miniboss. I don't know enough about the game to see if this messes up the route at all, I just wanted to share it with people who actually run the game.

discussione: Donkey Kong (NES)
New York, USAjeffsledge8 years ago

It's fairly easy to get that time, but improving it requires you to get good RNG in the final stage as well as perform one or more frame perfect tricks.

discussione: Mappy
New York, USAjeffsledge9 years ago

The strategies for the following levels are exactly the same as they are earlier in the run. I think the current end to the run is fine.

Rodr1go7 piace questo
discussione: The Site
New York, USAjeffsledge9 years ago

I'd like to be made a mod for Super Mario Bros. 2: http://www.speedrun.com/smb2 There have been some recent runs done that haven't been added, and I want to update it myself so the board doesn't seem out of date. I believe I should be qualified since I'm pretty active on Speedrun.com and have put loads of time into the game over the years.

YUMmy_Bacon5 piace questo
discussione: The Site
New York, USAjeffsledge9 years ago

Commodore 64

discussione: The Site
New York, USAjeffsledge10 years ago

Just have the page redirect to Deertier.

discussione: The Site
New York, USAjeffsledge10 years ago

Could you please add TurboGrafx-16/PC Engine, MSX, PC-98, and X68000 as well?

discussione: The Site
New York, USAjeffsledge10 years ago

More consoles need to be added. My main issue is the lack of TurboGrafx-16/PC-Engine, but I'll list more systems with runs as I find them: TurboGrafx-16, PC-Engine (together) Virtual Boy Computers: MSX, PC-98, PC-FX, X68000, Amiga, Commodore 64, ZX Spectrum Original Game Boy (separate from GBC for some games, should be it's own system)

Info su jeffsledge
Iscritto
10 years ago
Online
4 years ago
Runs
57
Giochi corso
NES Remix 2
NES Remix 2
Ultima corsa 9 years ago
8
Runs
Spelunker HD
Spelunker HD
Ultima corsa 9 years ago
5
Runs
Avenging Spirit
Avenging Spirit
Ultima corsa 8 years ago
5
Runs
Super Mario Bros. 2
Super Mario Bros. 2
Ultima corsa 11 years ago
4
Runs
Super Pitfall
Super Pitfall
Ultima corsa 8 years ago
4
Runs
Ghoul School
Ghoul School
Ultima corsa 9 years ago
3
Runs
Mappy
Mappy
Ultima corsa 9 years ago
2
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Giochi seguiti
Nameless Cat
Nameless Cat
Ultima visita 4 years ago
388
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Super Mario Bros. 2
Super Mario Bros. 2
Ultima visita 4 years ago
479
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Mappy
Mappy
Ultima visita 4 years ago
239
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Kid Icarus
Kid Icarus
Ultima visita 4 years ago
36
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Donkey Kong (NES)
Donkey Kong (NES)
Ultima visita 4 years ago
384
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Donkey Kong 3
Donkey Kong 3
Ultima visita 4 years ago
40
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The NewZealand Story / Kiwi Kraze
The NewZealand Story / Kiwi Kraze
Ultima visita 4 years ago
43
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Urban Champion
Urban Champion
Ultima visita 4 years ago
67
visite