Commenti
discussione: Samorost 3
California, USAdripping6 years ago

I was wondering if we could add Individual Level speedruns?

It would be: Planet 1 (Home) Planet 2 (Mushroom) Comet Planet 3 (Big Tree) Planet 4 (Volcanic) Planet 5 (Monk)

The timer could start as soon as you click to exit the spaceship and it would end as soon as you click up to leave the planet/comet from the ground.

Home Planet, the timer would start on first click and it would end when you click up to leave the planet after returning the knife, or it could end as soon as you click on the last item to take to the engineer, since it's all a long cutscene after that.

Selawik, qimmeq, e Nebulaaa ti piace questo
discussione: Samorost 3
California, USAdripping6 years ago

Technically not from a different game, it's the same game/speedrun cuz you create a new save file and load that same save file that you just created @plankboii

plank piace questo
discussione: Samorost 3
California, USAdripping6 years ago

Ok, so I tested it out any many other parts of the game and it only seems to work during the mandragora cutscene.

Basically, once he gives you the mandragora back from the tea kettle, you create a new save file from that spot, and immediately load that save. Once it loads, you'll already have the tea kettle in your inventory, pretty much avoiding the cut scene where he tells you how to use it. It saves about 40 seconds! Sub 44 min is totally possible with this strat, especially if you have good RNG on the intuitive puzzles.

Allowable or nah?

plank piace questo
discussione: Samorost 3
California, USAdripping6 years ago

Hey are we allowed to create a new save file and load that same file while doing a run?

There's potentially a cutscene skip this way (maybe more).

Here's what it looks like:

EDIT: I found more skips. One on Home Planet and another on Volcanic Planet. None of the skips interfere with any of the puzzles. They just skip cutscenes.

California, USAdripping6 years ago

FearWolfz told me to ask here XD But yeah I was thinking the same thing about maybe making "Overwatch Workshop Modes" - instead of putting em under Category Extensions.

California, USAdripping6 years ago

Hey so I'm pretty sure we all know about the workshop modes by now. There's a lot of cool ones we could do like Hammond Racing (already has in game timer with milliseconds and splits), Parkour Maps, Dva Racing, etc.

There are some that are pretty popular and could be viewed as "official" once the creators decide they're done customizing the map/mode.

One that I like a lot is Havana Parkour, created by Cenlus. Here's what a potential run could look like:

Cenlus isn't quite finished with it, so it's not a submission yet. Is this something we could potentially add to Category Extensions? It'd bring lots more people into speedrunning Overwatch.

discussione: Overwatch
California, USAdripping6 years ago

[moving to other forum]

discussione: Overwatch
California, USAdripping6 years ago

So for the Uprising rules, it says the time stops on the first frame of "Victory" but that's no longer there, seeing as they changed it to "Mission Complete."

But my main question is, could we just make it so that time stops on the first frame of eliminating the final Orisa? Seems better since the game ends as soon as she dies.

Edit: Actually first frame of Mission Complete is fine lol. Never mind.

discussione: Overwatch
California, USAdripping6 years ago

Is there any way someone could be awesome enough to make auto splits for Storm Rising, Retribution and Uprising? :)

Would be sooo useful.

Lammerdinius piace questo
Info su dripping
Mainly play Marvel Rivals, Overwatch, World of Warcraft, but I like trying out other games too.
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