Video isn't available. I need the video available otherwise I can't verify the run.
Another beautiful run. It brings me joy to see old Rick finding his potential !
There we are. Everything should be back to normal but with separated leaderboards.
If you are referring to the level menu showing all 5 levels it becomes that way after having completed it already.
Btw .. what do you mean with the pooky cheat?
Yes. There is an alternative if only two of them make it up, but that has a 50/50 chance of working..
".. So grateful for you guys who keep our work alive and share your stories of playing our games back in the day as well as showcasing, remixing and playing them now. ❤"
Commented on my latest upload
You are 100% correct! My bad, I have just moved everything to a new PC and have messed up the split settings. I will make sure they are correct for the next submission. I have corrected the time in the submission from 11:19 to 11:25
Personally I haven't done much running since the last post, but used the last couple of days optimizing the C64 route even more. So far I have found a consistent way to reproduce a known shortcut and found one that wasn't previously known to my knowledge.
Amiga is one platform and this is a retro game. When I started running this game late last year there where no rules defined in the category and no one had shared their time splitting scripts. The first thing I did when I became a moderator was to define the actural rules (please check them out, they haven't changed since then), so people could reproduce them in their time keeping and submitting my own timesplitting script to the livesplit github (when/if I do make an acutal submittion to the Amiga leaderboard this script will go there too). We aren't talking a game with hundreds of entries on the leaderboard, currently there are 2 on each platform, and neither are within reach of eachother. Should there come a day where any entry is close I will be the first to judge each run on equal terms.
Thank you Reboot. Made it through the whole game a number of times. Only a few places where the tactics are a little different than the C64. Re: yes, I am more a fan of the 'modern' approach with starting the timer when game play actually begins, and stopping the timer when loading occurs. This is a also must when we have players using tape based games. All my timing scripts are publicly available through the official livesplit github btw if anyone would like to use them.