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discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

beautifully explained, monkeman (im sorry for replying i was just surprised that his reply was that good)

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discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

guys i really think we should moderate him

he wants to i think

discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

Thank you hunter.

discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

Thank you Tim. I was referring to what speedrun.com accepts, where run submitters convert their centisecond time into milliseconds. Thank you for the feedback, Stu, though.

discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

https://livesplit.org/ Livesplit, the application I was referring to.

discussione: ROBLOX: Entry Point
Merseyside, Englandcornhead5223 years ago

So basically a lot of people (well 2 I’ve seen so far) seem to get confused about the use of the time with loads, time without loads and in game time spaces. For mission runs (which is currently what I’m referring to), you submit a run correctly by ignoring time with and without loads, and submitting the time, to the millisecond (this having been mentioned in a previous forum post I believe). As far as I’m concerned, the rules I mentioned don’t apply to Ironman speedruns, as teleport times must be included. For this, I suggest getting an external timer like Livesplit.

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