You can join the Tales of Speedrunning Discord using this invite: https://discord.gg/n2nbjVuG2B
If you're new to the server, just send a message in here to tell us who you are and what Tales of games you speedrun/plan to speedrun. If neither of those apply to you, this might not be the server for you.
Note on membership: You won't be considered a "full member" until you complete any 1 full leaderboard eligible Tales run with video evidence. People who aren't full members are subject to being kicked if they are inactive in the Discord server and show no signs of working towards completing a run on their Twitch/other visible channels. If you are kicked for inactivity, you can feel free to rejoin at any time if your interest in doing a run renews.
You can join the Tales of Speedrunning Discord using this invite: https://discord.gg/n2nbjVuG2B
If you're new to the server, just send a message in here to tell us who you are and what Tales of games you speedrun/plan to speedrun. If neither of those apply to you, this might not be the server for you.
Note on membership: You won't be considered a "full member" until you complete any 1 full leaderboard eligible Tales run with video evidence. People who aren't full members are subject to being kicked if they are inactive in the Discord server and show no signs of working towards completing a run on their Twitch/other visible channels. If you are kicked for inactivity, you can feel free to rejoin at any time if your interest in doing a run renews.
It is possible to create categories by difficulty. I have already seperated NG+'s difficulties. Unrelated to this topic. Could you try to use splits or a timer for your next submission? Downloading and using Livesplit or wsplit would help us mods out when you make a claim to a time for your submitted run.
Eh, I think Baffan added that sometime ago in case someone wanted to do it. It's there in misc. really so it's not that big of a deal I don't really know anyone who would do it so I might just remove it for the time being.
With the actual submissions of different difficulty settings in Graces NG+ I have decided to add the difficulty settings into sub-categories for Easy, Normal and Chaos.
Whenever the Final Boss is defeated and when the screen fades to black/white is when I usually end the run as that is a good point to end it so you don't have to quickly put yourself in place to stop the timer.
Generally, we don't use the JP timing method for our runs as most of us deem it unecessary. Usually we time from the selection of New Game to the defeat of the Final Boss. If you choose to use JP timing we will just convert it accordingly.
Dtchow, My point is that you wont play the harder difficulties for a faster time. Meanwhile, here we allow lower than Normal such as a Simple difficulty that could net a faster time. Understand it now? Also the JP leaderboards will usually have strict rules on certain glitches meanwhile we might allow them. Comparing times there to here is meaningless without videos since they also use their own type of timing. It's just numbers and most of the time completely meaningless to try and compare the two when their community runs things differently. It gets to the point where estimating would be impossible without visual evidence.
After the months have passed and the overall agreement on rulings, I have decided to make the changes tonight to the leaderboards.
-Real Time is now the main measurement of the fastest time -Removed the IGT rule sets that were listed in the rules -Seperated platforms to prevent the inconveniences that PC can bring to the other platforms.
If you have any questions about these changes, feel free to ask.
I'm mostly for seperating them. For emulators, I'd say it would depend. Dolphin is not accurate, so going by that alone, I'd ban them for Gamecube and PS2. Saturn I'm not 100% on how accurate it is but I don't see very many people playing Saturn on emulator in the first place. Mainly putting PC into it's own category negates any crazy inconsistencies it brought in the past and we no longer would have to worry about it and at the same time it would no alienate any possible future PC player who somehow do not have a console to play Gems Collection. For a 2nd option I'd take banning PC and separating the others but I feel that would alienate possible PC players.
I've been away from anything dealing with Sonic R for quite sometime and one thing that has caught my eye with this leaderboard is that the rules have been changed to In-Game time in order to avoid any sort of issue dealing with the inconsistencies nad problems that the PC version/s of Sonic R bring to the table. My issue with this is that In-Game time seems to be a temporary and not the best approach to dealing with the problem that the PC version will bring to RTA timing and will bring other problems into the mix.
Here are some examples:
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In-Game Time will only count the time you obtain for races tallied up at the end of your run, meaning that when your run is finished you must go back through your Past Broadcast or recording of your run to add up all of your race times in order to have the time for you to submit. This can be very inconvenient method since if one's stream were to go down and/or was unable to record they would be completely out of any way to tell what their final time is. As opposed to RTA timing which all you needed to do was to hit your final split on your run to see what you final time was.
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With In-Game time anything in between races does not count towards your final time. This means taking your time on menus before the races and even pausing in the middle of the races. Yes, even one could even go to the options menu and change the difficulty or anything else they please before the next track in the run. There have been times when even I have messed up menuing and chose a character that I wasn't supposed to.
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To bring anything minor to the table, Celebration Skip and Fast Fade become unless.
Now the PC version is a very unreliable version to have as our standard version to play for RTA it is very unstable and runs differently of different PCs. This is why I have some ideas to propose to relieve us of this situation while also bringing RTA back:
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Separate the versions: With this method, we no longer have to worry about unstable versions running in with other versions of the game. Gamecube, PC and maybe even Sega Saturn could get their own board/category.
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Ban PC version from RTA or completely: This is probably the harshest route to take as there might be runners who only have the PC version but I'm going to be very honest here, a console (Gamecube) and Sonic Gems Collection does not cost nowhere near as much as it used to and many people here could afford themselves a copy along with a console. Recording it shouldn't be an issue either as there are very cheap options for capture cards or even some other form of recording.
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Use In-Game Time for all versions: Use the In-Game timer and tally them all up after completing the final track (Radiant Emerald). Since I've already stated on how I've felt about this I'll leave it at that.
I would like to hear more than just moderators give their opinion on this. I wasn't told about the last time PC vs. Console was discussed and I feel we should not leave anyone who runs Sonic R in the dark about this, moderator or non-moderator. Feel free to give your opinions and suggestions.
No. The JP RTA leaderboards only allow times done on Normal. If you choose to play on Easy you can. Just do not change difficulties in the middle of the run as that isn't allowed.
the rules are on the page. Glitches are allowed but downloadable content outside of costumes are not allowed such as the item and power up DLC.
It's fine. Speedrun.com doesn't notify people of forum posts unless you follow the game for some reason so I didn't know you posted here until someone else told me about it. I found 3 runners who did a New Game run of Vesperia on PS3 if you want to base your route off of that.
It was a initial choice by me to disallow emulators since I wasn't too knowledgeable on which emulators are accurate enough for the leaderboards and I was looking more into it (Such as load times, emulator-only glitches) back then and I'm fully aware of how expensive the games are sicne I bought this game and Eternia which is rougly 200 dollars. If you're interested in running Destiny and want to use emulator just let me know and I can figure something out. :v)
You can only hold about 15. E. Bullets and they have a dmg range of about 200-250 each. which is rougly 3-4K of his health and Leon has 9999 HP. Which would still require you to level up some in order to do decent amounts of damage outside of E. Bullet spam to take him out. The save corruption glitch lets you come back with a power leveled party that can do good dmg to leon and make short work of him. Thanks for the tip though :v)
Ok the leaderboards for Tales of Hearts R is up! http://www.speedrun.com/tohr