Commenti
run: Pinball
Ohio, USAaaron2u211 days ago

GG!!

JackPro piace questo
Ohio, USAaaron2u23 months ago

Oh, that move at the end there was nice. Breakdown but late enough so they can't charge you, nice :D

PulMatrox piace questo
run: Jukebox
Ohio, USAaaron2u24 months ago

Nice job! I set the category at 19 because I thought 20 required a pretty specific RNG, but it looks like you figured it out!

PulMatrox piace questo
discussione: Tiger-Heli
Ohio, USAaaron2u25 months ago

I added in some clarity in the rules about the timing.

So far as MS is concerned, I don't think current runners want that. Maybe if the majority of WR holders would want to do it, it could be considered. But also, I'm not the head mod, just added here because she was away so idk

Ohio, USAaaron2u211 months ago

Hello! Sorry I didn't notice before. I think they are one of the best if not the best teams. It seems like on the list they are ranked by ability to some extent, if not entirely.

Ohio, USAaaron2u21 year ago

I am pretty sure the names are the same, or at least, I recognize everyone you mention. By top 3 stats, do you mean Charisma/Wisdom/Intellect? Just wanting to double-check.

Ohio, USAaaron2u21 year ago

I know it's possible, but in the console versions actually sailing from Lisbon to Seville at level 1 seems to be much harder than it should be. I remember sailing sideways or getting pushed back towards Lisbon and just not making it on time :D But I was just pointing out the RNG element of getting there in time. I hate counting on Jose to be anywhere in particular... although it seems like it's pretty common for him to be in Genoa if not Seville or Lisbon.

Ohio, USAaaron2u21 year ago

Yeah, I've just had, uh, bad luck with getting to Seville before February ends. Something about sailing around that side of Iberia at level 1 sailing doesn't work well in the console versions.

I am fairly certain the game gives you a big ol' red number for crew if you don't have enough, but it's something I should probably test. 5 crew vs. 10 won't change much but it's still preferable if possible. And then having only 5 crew on galleons while sailing the world would be great :)

Ohio, USAaaron2u21 year ago

I think Jose is just very RNG where he decides to move. I think my initial form of this run had me getting 95 Int or something and going directly from Lisbon to Seville within the same month so I could snag him before he moved. But level 1 sailing Mr. Franco is not great for actually making it around the bend and getting to Seville before the month flips over.

Even in the full game run, if Jose doesn't move to Lisbon in the first month, I just give up on him and eat the ~50 second time loss

Ohio, USAaaron2u21 year ago

Still don't want to come back

discussione: Tecmo Super Bowl
Ohio, USAaaron2u21 year ago

I like Schmidtty's idea from the other thread. Make it 10 scores instead of some point total, so the meta won't rely entirely upon fumbles :)

Ohio, USAaaron2u21 year ago

Someone brought up to me that in any% it doesn't designate that you have to win the match. Perhaps that should be added? It will obviously be a terrible time if you lose, but it feels weird for it to even be an option.

Ohio, USAaaron2u21 year ago

Yeah, I had trouble doing some of the ones that Ucci had no problem with, but then others always seemed correct. I don't know enough to understand it all but it is definitely something that's tricky to frame-perfect get the same thing over and over.

Ohio, USAaaron2u21 year ago

I had this same sort of thing happen with a few other routes... the Russia 500 Hadrian's Wall Woman combo in particular seemed to vary on me despite the villain being the same. I got it often enough that I noticed the hours allotted were different, but those hours seemed to align with the different results I got playing it. But that doesn't help here since I believe I had the same hour quantity in my pb and it was the same mission. I never got the Regatta thing to show something different... saw this combo three times and it was all the same way it was in my pb.

My wild theory is that the result is modified in some fashion not just by frames until game start but perhaps each frame point (initial start, then elevator start, then mission start) might impact things in slightly different ways, which would explain maybe why you can get virtually identical cases but with just the location (and/or the final combination of searches) to be different.

ShesChardcore piace questo
Ohio, USAaaron2u21 year ago

I realized a while back exactly why the 30 Cities goal spawned on screen... it has something to do with scenario-specific goals listed in the instruction manual. I have accordingly switched the name and instructions around that category to make it more in line with what it is you are doing.

You are now able to accomplish this goal in any of the first 4 scenarios (scenario 5 has no specific objective other than to beat the game). While I doubt any scenario is faster than the first, now y'all can try if you want :)

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