Well I don't know, this hill is a problem with heavyweights but you can avoid the problem by using nitro before. And if Mimiz and Crystal don't plan another version... Shifting sands which is an official track is still not fixed in 1.1. For nitro island I just asked Benau and he answered to me : -Not yet... soon So indeed I hope it will be "soon" lol. For subsea I can try but I'll probably have the same result as you (or worst). Maybe I should ask Mimiz...
Hi, I suggest to add the new featured track "Mod circuit". This is a pretty short (but beautiful) track, it has the same length as Bovine Barnyard but the defaut number of laps is 5. I did a correct time trial in 1:44 to give you an idea. I have to check but I would be very surprised if there's a checkline exploit or a shortcut. You can found it here : https://online.supertuxkart.net/addons.php?type=tracks&name=mod-circuit The only problem I found is that there's a ramp where the heavyweights take off the road, like in Shifting Sands. As for the versions Mimiz said to me that he didn't plan another version soon, but I haven't asked Crystal actually. In my opinion this track could replace racetrack.
For the others good tracks with checkline exploit or others problems : -Nitro island - has a checkline exploit. According to Benau, he'll fix it soon. -Subsea - has a checkline exploit I think and some physic problems. Maybe Benau can fix that hehe -Also Theo had the idea to add Amazonian Journey if the checkline exploit is fixed.
-Powder Rush - No problems but just still in beta.
I'll have more work soon, but if I have time I'll try to look at Blender (for the checklines).
You need to clarify for the GP if a player can change track order. Andet thinks we shouldn't because : "It's changing the GP And it can give you an advantage in that you can get tracks like Volcan Island out of the way lol" Théodore thinks we can change the tracks except the first because : "Well, you always start out the first track in last, but if you win that race you start out the next tracks in first, which could make a very slight difference So maybe you should have to first do the normal first track, and then the rest of the tracks could be done in any order." I think it depends if Theodore would like to do another run :P
Cheating should not be possible with this :). That'd be fine. @Fouks @theodorepringle @Alayan What do you think about that ?
Benau said since more than a week that he'll add a checkline.
https://drive.google.com/file/d/18yhPZRZNfYDattiv_b4rZ98EhxEI2R1v/view?usp=sharing Discovered by Mimiz and Kimden. 3 seconds faster.
+1. I believe Benau has fixed the exploit.
Andet and Théodore have the same opinion. Théodore "But I don't think that this should be allowed because the game isn't reset properly" Andet "Yes I agree it shouldn't count" And I also agree, so you have just to modify the rules :) (Soon an any%, Alayan ? ;) )
For information Théo said on Discord : There's a potential glitch in Story Mode. Complete the Fort Magma challenge with one account, start a new account, and after finishing a race it's possible to go immediately to the overworld without having to get the trophy or restart the race This may have been what Wax mentioned here: https://www.speedrun.com/stk/thread/39mav/4 So I don't drink and what do you decide ? (Btw. I'll probably run any% again because of the quarantine that will arrive in France)
The current git version has a big gameplay modification, the race restart bug disappeared, so this should save more than 40s on an Any% run. So I assume that we can't use git currently ?
I have a 3:49 but this Gp is now 100% luck and not 50-50 :/
I just did 1:48 on " Shifting Sands," and then I got destroyed instantly by a cake from Amanda...
This is stupid Fouks, it's not a competition of luck, it's a competition of speed and precision. If these rules are approved, I'll remove my run.