I do believe default sorting for specific categories is planned. As for restricting entries to either IGT or RTA, for the time being you can just state in the rules to only use one or the other.
In my opinion, every category should allow realtime as an entry, but the default sorting can be different.
If you're not willing to learn the route or route the game yourself, you don't sound very committed.
You don't have a PB in what you're speedrunning, so you by default you're hidden. If you uncheck "Has PB in streamed game" you should appear.
Yeah it is, thanks. Weeks ago has gone missing (4 weeks ago is now 23 days ago).
Example http://www.speedrun.com/pkmnxy
I do have javascript enabled. I see the hickup in the forum times changing so that is functioning.
Suddenly the date formats aren't displaying what they're supposed to. I use yyyy-mm-dd and I'm getting dd mmm yyyy. Times on the leaderboards no longer are showing how long ago, and are instead showing the date. Post times are only showing one part of how long ago instead of two (eg 2 hours ago instead f 2 hours, 15 minutes ago).
It may be my phone suddenly acting up but I didn't notice this before; it had to have been recent. I'm guessing something is being updated?
Added a new column, "Freshness". It shows how 'fresh' a game is.
Example: Slither.io is the freshest popular game. All of its runs have been in the past week. Meanwhile Super Meat Boy, while it's still fairly popular, has lost a lot of its activity overtime. Most of the time, fresh games are recently released ones.
For the more active games, the freshest games are:
- Slither.io
- Dark Souls III
- Hyper Light Drifter
- Star Fox
- Golf With Friends
- Angry Video Game Nerd II: ASSimilation
- Defunct 8) The Division
- The Simpsons Game
- Stardew Valley
And the least fresh games are: 10) Wave Race 64 9) Super Mario Sunshine 8) The Legend of Zelda: Ocarina of Time 7) Metroid: Zero Mission 6) Super Smash Bros. Melee 5) Grand Theft Auto: Vice City 4) Splatoon 3) Sonic Adventure (DX) 2) The Legend of Zelda: Twilight Princess
Deadest games (under 0.10 activity): SSX Tricky - Most runs (230) and players (85) Combat Arms - Most full-game runs (59)
I've compiled a list of all the games on the site by their activity (as of 2016-04-21 07:00 site time): https://docs.google.com/spreadsheets/d/10wG7y0e4jFtC-Tt9UKvjbnTlXfvzw-4vz0fKnNHFGQ0/edit?usp=sharing
The larger the number, the more active a game is. You can sort the columns by hovering above the headers and clicking the arrow. Here's a quick slice of it:
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- Diddy Kong Racing -- 363.97
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- Freedom Planet -- 187.62
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- SUPERHOT -- 180.04
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- Undertale -- 167.47
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- The Legend of Zelda: A Link to the Past -- 145.59
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- Super Mario Sunshine -- 131.69
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- Super Mario 64 -- 119.03 8) - The Legend of Zelda: Ocarina of Time -- 115.37
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- Grand Theft Auto V -- 111.15
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- Portal -- 100.84
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- Super Mario World -- 97.11
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- Kalimba -- 84.56
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- Super Mario Bros. -- 83.37
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- The Legend of Zelda: Majora's Mask -- 74.43
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- FAST Racing NEO -- 72.64
Level runs impact the overall activity score more than it should; I haven't came up with a way to resolve it yet since some games use only level runs (like PAYDAY 2). I included activity for Full Game runs separately as a temporary fix so the racing games don't hog all the glory.
I calculated it by using a weighted count formula, meaning the older the run, the less it's 'counted'. Runs from today are counted as a whole 1, a month old is about 0.5, two months is 0.25, three is 0.125, etc. I was only able to use runs that had dates their date recorded in someway (hence the 'AllRuns' column). If you want to know the exact formula: Int([CurrentDate]-Min([VerifyDate],[SubmissionDate],[RunDate]))^(2^(-1/30.4375)) -- It uses the oldest date of those three since run dates aren't always correct; it had to of been done before all of those dates. If one of the dates is missing, it's treated as 99999, and if they're all missing the run is effectively ignored.
I crawled all the runs on the site (for something I'll post about soon) and noticed there are verbatim copies of some runs. The first page of the API shows duplicate entries for run 7z0l38z5. There's 3593 dupes that I found and it seems to still be a reoccurring problem.
For whatever reason, game abbreviations with "+" in them causes their custom assets to not display their widths or heights in the API. There's only 4 games with said problem, so it could probably be fixed by changing them.
There is a "Catch 'Em All" category for Red/Blue, if that's what you're looking for. There isn't one for the later games though. There's not as many glitches to abuse so quickly farming Pokémon becomes very difficult. If you want a "Catch 'Em All" category for the other games then it'd probably be better to restrict it to the game itself (ie no trading) and get all the possible Pokémon in the region dex, as you said.
• NES - puNES [Best score for accuracy] • SNES - Higan (aka BSNES) [Best score for accuracy] • GB - Gambatte [Best score for accuracy] • GBA - mGBA • Gamecube - Dolphin • Wii - Dolphin
N64 and PS1 still have inaccuracies that make them bannable on a game-to-game basis. Honestly I don't see them ever becoming very accurate because of their plugin swamp.
I came up with an idea how to measure how 'active' a game/leaderboard is. It should be light on the CPU since it'd only be calculated once a day.
~~
n being the activity value n_-1 being the day before's activity value a and b being the change in players and runs (new runners give it a bonus)
Runs that are submitted that are from the past would disrupt the formula, but it doesn't happen too often. Either that or it can check through each run and when they were done (if the run date is missing, use the submission date).~~
Edit: Manually parsing runs from the API, Super Mario 64's activity rating would be about 118.67 How I did it would be more CPU intensive but more accurate:
N being all the runs in the game, so it cycles through each one x being the current date (in whole days) k_a, k_b, and k_c are the verify, run, and submitted dates (in whole days). We use the oldest one because a run's date shouldn't ever be ahead of it's verify or submission date. It also lets it use a value should the run date be missing. If they're all missing, it's just going to ignore the run entirely. 0.9775 was chosen so that over about a month the activity value is halfed (if there has been no change). It can be changed to increase or decrease the speed the activity value drops at.
It can be calculated once each day, and if it's not nearly as CPU intensive as I think it is, it can also run each time a run is verified/edited.
Series moderators no longer automatically moderate the games in the series, unless one of them create a new game. That means there'll be no change in moderators for the games themselves when a Full Mod/Admin adds mods to the series. That should help make this a non-controversial decision.
[quote=Forstride]I moderate the WarioWare games, and I think it would be good if they had a separate series. I mean, they can still be in the Wario series as well, but having a separate series would make sense, since they're not really "main" Wario games.
IIRC, it used to be separate, but I guess the Wario series mods decided they didn't want it separate or something.[/quote]
If they have the site structured like I think they do, they can re-add the WarioWare series. The games in the series could follow under both.
Odd, you are a super mod so you should be able to. Maybe they have it set so that only Full Mod+ can change game type. It might be intentional or an oversight.
There's a couple leaderboards on the site for pre-release versions of games. Should there be a game type for them? Here's what I know: • A Hat in Time (Alpha Build) • A Hat in Time (Beta Build) • RWBY: Grimm Eclipse 1st Early Access • RWBY: Grimm Eclipse 2nd Early Access • Crash Bandicoot (Beta Version) • Crash Bandicoot 2: Cortex Strikes Back (Beta Version)
There should be something to indicate when the same game has separate leaderboards (for remasters/platforms/versions). The problem is, there are games that are the same on some consoles but different on others (like The Sims Bustin' Out). I'm not sure how to go about it.
What about games that use sub-leaderboards for other categories (Super Mario World Memes)?
Now that there's a 'Fangame' tag, what happens to all the 'Fan Games' series? Do they stay as they are, the games also added to their main series, or is the series removed and their games are integrated into the main series? Should ROM Hacks get a similar treatment?
How should multi-game leaderboards be treated? Ones I know of are: • Multiple Mario Games • Multiple Pikmin Games • Halo Co-op • Harry Potter PC 1-3 "Trifecta" • Jak and Daxter Trifecta • Rayman Trifecta • BioShock Trifecta • Crash Bandicoot Trifecta • Multi-GTA Runs • Multi-Prince of Persia-Runs • Multiple Humongous Games
[quote=Trollbear666]Also someone has a sonic next to their name for donating 300 bucks in case your wondering what the price range would be.[/quote]
Ironically, while looking at games to tag I found who you're referring to: SuperBlitzCraig