Warping only costs 5 more Diamonds than Hovering, and it has the chance of bringing you back to the room with a Friend in it, skipping everything after the Vader look-alike. It is random, but a lucky run that gets good warps on all of them (in or near the Friend room, skipping the Hover) saves time. Possible on Kessel and Tina (the ice planet) so there isn't much of a need to reset too much. Saves a minute or two and makes sub 15 (or even 14) possible.
A possible reason for the game's lack of activity is that the best console to run this game on is Wii U. If this game comes out on Switch and is faster, will it become active again? And will 100% get more runs?
There are no Dreamcast categories. There should be, and there should be separate categories between the English and Japanese of the first game.
So far, OverBlood 2 has only been run on PAL Emulator. Emulator is slower than PS2 and PAL is slower than Japanese. Japanese is cheaper and so far the only runners have been North American, so it’s NTSC as well. Could this get the sub 6?
Be sure to time text and cutscenes, they might be edited differently.
The Turbografx-16 is a console that rarely gets mentioned in the 16-Bit Generation. It’s still a very obscure console full of hidden gems with appealingly “free” WRs. Most Turbografx games have only started being ran recently and have developed rapidly due to most Turbografx runners being already experienced with speedrunning, so while the records are free, they tend to be improved to near optimization very quickly.
Only 100 TG games are on SRC, and very few players use original hardware. Original hardware for Turbografx is expensive and confusing. I’ve already done the trial-and-error heavy lifting, so here’s my recommendation-get a region-free Duo. It’s expensive, but you save more in the long run due to not having to buy the other ones. There’s even going to be more of these units and they’ll get cheaper, and there’s an HD version of this, so don’t settle for less.
Controllers, you’ll want the grey turbo controllers, which help in text-heavy or button mashing heavy games. I don’t think you’ll need the multi-tap except for co-op runs. Turbografx controllers are very durable and comfortable too, so there’s no need for special controllers either. There’s also region-locked controllers so don’t get the black ones with “Turbografx” on them, even if you prefer larger.
Now that that’s done, here are some of the most popular games:
The Bonk series
Ninja Spirit
Splatterhouse
Castlevania: Rondo of Blood
Street Fighters 1 and 2
Prince of Persia (Turbografx one has great music!)
Dragon’s Curse
Ninja Ryukenden (Ninja Gaiden 1)
Shinobi
Here are some less popular ones that I recommend
World Court Tennis and Final Lap Twin
Double Dungeons
Military Madness
New Adventure Island
Faussete Amour
The Valis series
The Ys Series
Neo Nectaris (Military Madness sequel)
And ones not on leaderboards yet. Have a good time!
An essential skill. Makes the game much faster.
Hydlide is quite an easy game normally. It has a Save feature, which can be used anywhere without a limit. Not only can it be used for saving, loading a save also resets enemy locations. You can use this to save quite often and reload to dodge any and all unwanted enemy encounters. They're even better than emulator savestates. I'm wondering, especially with this game's unfortunate reputation, if anyone has completed the game without a single use of the Save functon. Playing the game like this would turn a mildly irritating breeze of a game into a permadeath gauntlet where the stake are high and every inch of progress is monumental. I imagine speedruns would be longer and more improvable. Are there any pre-existing runs of this? Should this be a new category?
This game can be quite a lot for a new player to get into. Levels longer than entire TG-16 games are the norm. Randomness in battles that can be difficult to anticipate. Fortunately, there’s an expedient learning tool- 2P Mode. You will only need one controller and the player will naturally switch after the other one has "end"ed. It has the exact same maps as the single player mode, except you have full control over the green units as well as the blue ones. This may not sound useful, but it allows for easy and expedient practice and learning of new terrains and units. There’s no need for trial and error luck manipulation- you can put units in the exact situations you need and see how everything happens. I wish I had tried it out earlier. It’s especially fantastic for new players. The epiphanies will happen with this new learning tactic.
Wii Sports Resort has an All Stamps Category. Runs have only started to be done, but they are progressing amazingly. This leaderboard should have that category as well.
Wii Sports Resort is a heavily competed game. The Wii U gives you a huge advantage, but not every top runner uses it. Loads and lag are reduced compared to original Wii.
32GB is the fastest. 32GB > 8GB > Wii. Japanese is the cheapest. You can buy a Japanese Wii U and make a gaijin Mii. This will change everything, including Wii games. If you prefer Japanese, you won't have to. You can change the game to Wii Mode, but don't. Just get used to the higher speed of the Wii U. Unless you want to change from HD to SD, you won't need the GamePad if the Wii U is used and you are only using it for physical Wii games. Using a Wii U in Wii runs should be as common as PS2s in PS1 games. Go for it!
Wii Sports is a heavily competed game. Getting 1.0 is one thing, but the true advantage is the Wii U. Loads and lag are reduced compared to original Wii.
32GB is the fastest. 32GB > 8GB > Wii. Japanese is the cheapest. You can buy a Japanese Wii U and make a gaijin Mii. This will change everything, including Wii games. If you prefer Japanese, you won't have to. You can change the game to Wii Mode, but don't. Just get used to the higher speed of the Wii U. Unless you want to change from HD to SD, you won't need the GamePad if the Wii U is used and you are only using it for physical Wii games. Using a Wii U in Wii runs should be as common as PS2s in PS1 games. Go for it!
Club is my favorite Wii Sports game, and the least popular. How can you become a competitor?
First, Wii Us can have their regions changed with Accounts. You can get a Japanese Wii U (the cheapest) and put a gaijin Mii on it (unless you don't want to and prefer Japanese). Digital is faster and cheaper. Get 2 Wii Remote Pluses and a GamePad Charger that plugs into the Wii U. 32GB is faster than 8GB and slightly more expensive. No particular region is faster. No particular color is faster. No particular year (2012-2016) is faster.
Some enemies have a chance of dropping rare items that aren’t worth using, but are worth selling to buy a Refresh or two, greatly lowering the level needed to beat the boss. Not the most reliable strategy, but essential for peak optimization.
There will occasionally be tough enemies to pass through in the game. They will typically guard the next part of the level or a shop or inn. You can pass through them to reach later sections so you can grind on the more lucrative enemies faster.
Here’s how you do it: you rotate left or right, then rotate back to face the enemy. After going back to facing forward, press up and 1 on the controller. You will run straight through the powerful enemy and won’t need to beat it for the time being. Is frame perfect but with low urgency.
Little known fact about the game- although special boards (like the rocket) can't save times in time trials, they can get coins.
Here is the new route. It gets the rocket much earlier.
Get two time trial coins to unlock Level 2 Boards
Beat all Slaloms and use Slalom boards in Match Races afterwards
After you unlock the Rocket, use it to collect the remaining 16 coins. This will save minutes. And you won't lose anything from doing Slaloms with the Level 2 Board since you need to do lots of turning anyway. In fact, during playtesting a new 100% route, I wasn't just getting trophies with the Level 2, I was getting them faster. They are also faster than Level 1 Boards.
Everything else is as usual- just do time trials later and with the rocket board.
Are the Time Trial improvements running low? Here’s a new challenge: 100%. Penguin board, all 3 characters, and all 29 Tricks in Training turned from white to red.
Here’s the route: Start the time when you confirm Erasing All Data. Begin by going to Training. Do all 24 Tricks (utilizing the glitch) to unlock the Penguin Board within the first couple minutes. Use it to plow through Match Race. Now use the Gold Boarder to do one Time Attack of Deadly Fall and then clear each Trick Attack 3 times. There is a method to easily score enough points: Do a spin and a trick shortly after to snap you back. A few of those, and you can rush to the end. After that, 3 Contests. You will not need to do any tricks here, as Crystal Lake is enough to score the 10,000 points. You do still need to complete all 5 though. After that, do the five remaining Panda Tricks and stop the time when Quitting back to the main menu.
There needs to be a leaderboard for the game's sequel, Neo Nectaris, on the PCECD. I will put together the fastest times for each map in this thread.
We only know this one game- Military Madness. But this game is the first installment in the Nectaris series. This game is known as Nectaris 1. There is also Neo Nectaris (on the PC Engine CD, which already has videos of the levels completed, so just research which ones are the fastest), Nectaris Military Madness on the PS1 (do the same), Nectaris GB (on the original Game Boy), and Nectaris XBLA on both the Xbox 360 and PS3. There are also Cell Phone Military Madness and Military Madness 1 and 2 on Mobile.
Although a leaderboard hasn't existed for this game until 2021, I recently came across an old player named Tank765k, who has uploaded videos (some with multiple Maps in one video, which will have to go for all the levels in those ones) of completing all 32 levels back in 2014! Some of them are still WRs today, and I doubt speedrunning was even the goal!