This argument is pointless. Banning the A button is dumb because the second controller can do nothing, die from an enemy or pit and be back in the bubble. It doesn't make any sense banning the bubble either. I'm sure it takes multiple tries to get an optimal run in standard Any% with no deaths, and the chances of two to four players having that luck in the same run are even slimmer. Just remember this is not a serious category, and rules won't be changed because there's nothing to make it fair without being arbitrary in the rules that would likely cause more debate on the topic. To put it simply, this is a meme category that almost never gets ran, and doesn't need more confusion to go with it. Stick with what's there and work with it, regardless of your judgement towards the WR run.
That was the general idea I had.
Re categorise both runs. It's not fair on the people doing it legit.
I always thought the invisible wall stopped you.
You have a 9:43 100%. I don't think you'll have any challenge beating my 3:43.
I don't think either of us understand what Kappa means. Kappa
Use a different account to do runs.
Isn't that because skipless doesn't require the setup so you can go straight from the spawn and start timing?
You used a different recorder so your splits were on screen and not changed. I used ROBLOX recorder so somebody retimed it. But I should be on equal rules with you, and that means it's 3:43.
Where did 3:55.27 come from? My run is definitely a 3:43.
TJM's run is in No Gamepasses. While it's technically a gamepass, it makes no difference to the game. Perhaps rename Gamepasses to Level 1-18 (Double Jump)
My 4:01 is a 3:43. The "first movement" rule is terrible. The setup is hard enough, but now to get the best time I need to blend in the 1/9 chance spawn followed by it and building up momentum for the jump. Who even writes these rules?
ILs must cross the green line to count then. I don't see the point in first movement.
Change IL rules to "Start at crossing the green line." rather than first movement.
There's only one stage it happens in as far as I know. And that's 9. To fix it, as soon as you touch the spawn, press R which resets your ball and the trampoline magically works.
I recommend Glitchless category for those who like NOT having a bunch of hate in the YT comment section. Speed Run 4 people will get what I mean.