I would like to clarify the exact starting and ending frame for categories using screenshots if we can. I have noticed a few descrepancies between the few runs that are here.
This isn't a complaint by the way, just an observation and a request for clarification. Thank you!
I wanted to make a separate forum post about this just for clarity and to sort of organize all things related to it.
clix_gaming found this skip and mentioned it in another forum post related to solutions for the Sudoku and Crossword puzzles in the game. This was done on the PAL version.
https://twitter.com/i/status/1352422153581334530
I messed around with it myself before seeing the clip and managed to figure it out as well, but in a very slightly different way in terms of positioning and such. This was also done on the PAL version (on Duck Station emulator).
https://www.twitch.tv/kefka14/clip/AbrasiveBashfulClamVoteYea-NMaYm9MsZLroJrFS
The basic idea is to take damage, then while Mituki still has invincibility frames, dodge roll into the lasers. The animation of the roll itself will cancel the animation of getting shocked. After rolling into the lasers, do a kick to cancel the animation, followed by another roll. If you manage to get a bit over halfway through the lasers, the knockback sends you through the other way instead towards the exit.
This skips needing to get the electromagnetic key, go to the cafeteria for the Notebook with the Sudoku puzzle, solving the Sudoku puzzle and inputting its solution into the central terminal to disable the lasers. Exact time save is hard to determine, but its a couple minutes at least.
As of this post itself, it is not known if this skip is possible on the Japanese version of the game. The higher frame rate could make it much more difficult. Will report back!
Hello all!
I'm going to be doing a bit of a restructure of the Bonus board shortly. I am also going to take that time to update some of the times on our board to be accurate with the community spreadsheet.
The short version is that the Bonus board will be a bit easier to navigate and the board will be more accurate! As a result, over the next 48 hours or so, some things might look a bit weird on there, but rest assured no data will be lost, expect some notifications though more than likely. Thanks!
Yesterday, myself and Run_in_a_Week grinded down Banjo Break the Targets, trading WR back and forth a lot. I'm not submitting all of these, but these are all former WRs and I figured archiving them somewhere here was in order. Enjoy.
I have noticed that some of the older times for Board the Platforms, can't be competed against due to updates (some platforms move, others don't etc). That might apply to other bonuses as well, unclear, but yeah. This isn't a complaint to be clear, just an observation. I would have no idea how to handle a situation like this, so I just wanted to bring it to the attention of others who would know.
I also have noticed that version 1.5.2 is not a selectable version.
Lastly, hey everybody. Lmao.
Hey guys. I wanted to note that we have a BK games server. Y'all are obviously not obligated to join by any means, but we would love to have some Pocketbike runners in the mix of course!
Also, I'm definitely picking this game up. After 10 years of running Sneak King, the time has come for me to finally play the other ones.
Hello Beyond Shadowgate community.
I am a speedrunner and moderator for Shadowgate 64. Recently, a new potential runner asked about a server for the game and I realized there isn't one for any of the games or the series to share resources and such, so I made one. I know you all are highly inactive and it may go years before anybody sees this, but I wanted to invite your community to join the server. I will happily create channels for Beyond Shadowgate and give moderator roles to any mods. Not obligated to join of course, but the invite is there!
Hello Shadowgate Returns community.
I am a moderator and speedrunner of Shadowgate 64. Recently, a new potential runner asked about a server for Shadowgate 64 and I noticed that none of the Shadowgate games have a place where resources and such can be posted and shared. As such, I made a server. I am inviting the entire Shadowgate series to share this server as well if desired (not obligated to join of course).
That being said, if you do indeed want to join, I will happily create channels for Shadowgate Returns and give moderator roles to your mod team (or rather, just dnkcafe I suppose since that is the only moderator lol).
Hello Shadowgate NES community. I am a speedrunner and moderator for Shadowgate 64. Recently, a new potential runner asked where they could come to mingle (such as a server). As such, I have made a server to facilitate this. Before doing so, I wanted to check and see if you all had a server first, and it doesn't seem you do. As such, I made a Shadowgate 64 Speedruns server.
I would like to invite you all to host your resources and such on the server if you would like to (not obligated of course). I will happily create channels for Shadowgate NES and give moderator roles to your current moderator team. Happy gaming y'all.
I know this community is largely inactive, but I have made a server to host information and resources for Shadowgate 64, and I felt it appropriate to invite other Shadowgate fans and runners too. Please feel free to join the server and I will happily create channels to facilitate Shadowgate (2014).
I have ran Any% at several marathons in the past year or so, but this was the largest event the game has ever been shown at before. It seemed worth archiving here.
In the past year, a new strategy has been implemented to save time in the Switch version of the game. This time save may also apply to PC and Xbox as well, but I am unsure. Here are the details.
When beating a level, the "World Complete" stamp appears. In all cases, the game then takes a few moments before going back to the title screen/book. It was discovered that quitting the game and reopening it once the stamp appears is faster than waiting for the title screen to load.
This brings into question the validity and use of this strategy, as a level isn't considered "Beaten" within the game until the title screen loads upon finishing a level. As such the small community in the discord server seems to have come to two conclusions related to the tech.
- Since we allow the use of pre-beaten files for running the game, the tech should be banned for Any% and 100% runs to more naturally progress through the game.
- Since New Game Plus runs have the levels beaten already, this new tech should be allowed for NG+ and be pushed as far as possible.
Before implementing any rules regarding the ban of a strategy, I wanted to raise the issue here as well for open discussion. Thanks!
Hello all!
I have been speedrunning this game on Switch for a couple years now and have recently been added as a mod. As such I wanted to say hello and also note a few small changes I have made just for transparency.
- I have clarified some rules for 100% New Release. Specifically on the Switch and Xbox release, there is an additonal Space level. I updated the rules to include that for those versions.
- I have made a note in the rules that Kiwi 64 is NOT required for a 100% run.
- I have updated the timing method for the Space level to say that timing ends upon reaching the ship since there is no "World Complete" stamp at the end.
- I have retimed the 2nd place 100% New Release Switch run to remove the addition of Kiwi 64 being played, bringing the time from a 23:24 down to 17:24.
- I have added an additional tab for Xbox runs since the game has also been released for modern Xbox consoles. Hopefully this encourages some new Xbox runners to run the game!
- I added some general info under the overall game rules that just reiterate a few things for extra clarity.
If anybody has any issues with these changes, I am glad to discuss them! Happy running folks
I could just be bad, but best I can tell the invincibility glitch is patched on the Switch release. Can somebody confirm this for me please? It would be super appreciated.
Something worth noting (curious as to if it has happened to others). I got hit with two DMCA strikes on Twitch for streaming this game and doing runs.
Hello. I am learning this speedrun and I notice that there is a major time difference between PS2, Gamecube and if you play Gamecube on a Wii. I wanted to ask about how this has been dealt with before or if it has, and if not, would a leaderboard splitting the various consoles be in order? Thanks!
Hey guys. You should join the Nightmare Creatures discord server!
Hey everybody. I remember a time in roughly 2014-2015 where a lot of people suddenly got into this game and grinded it pretty heavily. Upon doing some digging, the runner featured at SGDQ 2015 isn't even on the leaderboard (unless they were banned or have a different username I am unaware of).
Is a lot of the history surrounding this game lost in time? Am I incorrect in the amount of traction the game got back in that time period? Is this a Mandela effect situation?