Commenti
New ZealandKakarot8 years ago

The health mod was disallowed, but now work has me working long days, but I still try to make some progress between sleeping, I've got somewhat got it showing spawn locations and trigger brushes.

BOZAK_115 piace questo
New ZealandKakarot8 years ago

Yeah I'll see what I can do.

I'm working on creating a mod that PC players can use to step through levels in a developer sort of mode. But it's kinda hard to do when Treyarch have hidden trigger names from me. But the progress is almost there.

BOZAK_115 piace questo
New ZealandKakarot8 years ago

1: Make sure you're killing all NPCs that can be killed in the area CHECK YOUR MINI MAP 2: If you're still stuck, backtrack a bit, sometimes you've passed over the "trigger brush" before it was activated so it didn't get triggered. 3: If you're on STEAM (NOT CRACKED) or Legit brought from the disk you'll never need to worry about being upto date since Steam handles this. 4: If by chance you're getting friendly NPCs sitting behind cover and shooting every now and then it's because they know an enemy NPC is in the area. Just go look yourself.

The spawn locations for the first half of the first mission are pretty static as it's considered a tutorial mission.

I'm still working on finding time outside of work to make some guides and optimizing my own runs for this game, I would Twitch it but not many people seem to be around when I stream.

Either or, the 1-4 steps WILL 100% of the time fix any "soft locks" you think you're having.

BOZAK_115 e BucketPls ti piace questo
New ZealandKakarot8 years ago

I could rise from the dead.

But work has me busy as a bee, maybe this Friday around 11AM NZT I'll stream some runs.

Surani piace questo
discussione: Fallout 3
New ZealandKakarot8 years ago

It's probably PC exclude since at a low level I'm guessing it's tied to the frame rate (?How Gamebryo keeps the world in sync) so Consoles either dip or at static at a different rate making certain glitches impossible

New ZealandKakarot8 years ago

I'll see what I can do in terms of making a real-time clock.

However, console might not be able to get it due to limitations of hardware and the fact I don't have a console...

BOZAK_115 piace questo
New ZealandKakarot8 years ago

That would make it a 100% run. So you get All Death Cards, or 100% Death Cards, which is 100% while using Death Cards.

Would that work?

BOZAK_115 piace questo
New ZealandKakarot8 years ago

You should make them open the console and go through their console command history since you could enable Demigod or slightly modify your health/speed etc through the console.

I think the console.log file should be enough proof since it shows a few things, although it is pretty simple also to just make a mod to do the same thing and there would be no difference in seeable gameplay...

BOZAK_115 piace questo
discussione: Fallout 3
New ZealandKakarot9 years ago

When you say "Not working in game" Do you mean it doesn't show up on the game... Or doyou mean that your split keys still don't work. if it's splits just try run the game in windowed mode.

discussione: Fallout 3
New ZealandKakarot9 years ago

I don't run the game, but I'm guessing since it doesn't save your speed when saving you loose the modifier and it reloads the default convar stuff

discussione: Fallout 3
New ZealandKakarot9 years ago

For LiveSplit to work make sure you've ticked "Global hot keys" http://www.speedrun.com/Fallout_3/resources You could also look here to find the resources you want.

New ZealandKakarot9 years ago

Here we go again! Let's get exploring!

BOZAK_115 piace questo
New ZealandKakarot9 years ago

Not sure if anyone ended up watching or not, but I did find some funny things just exploring levels.

I also took a look over the developer stuff and found a bit of information that may be of use at some time. Just not to sure how this will runs or runs, or how I could share it with people

BOZAK_115 piace questo
New ZealandKakarot9 years ago

If anyone is watching this forum, I'll be streaming on https://www.twitch.tv/professor_acklay for a bit looking behind the scenes as to why things work the way they do, I might also try an actual run at some point

BOZAK_115 piace questo
New ZealandKakarot9 years ago

Uh, I highly doubt having a VERY simple HUD element would drop your frames, it would be your console over heating to cause that, but I got the answer I was looking for, so to remain on good terms since I'm kinda new to this scene, I'd rather not get into a full blown debate

BOZAK_115 piace questo
New ZealandKakarot9 years ago

Racingmonster: I can give you the source to look at yourself and you can compile it. Or you can watch me on TeamViewer or something compiling so I can explain it.

But since Jonoabbo says nope, I guess that's the law and it makes sense. That's all I was looking for, so that is answered.

(PS: Console users COULD get the mod, but they'd need to hack their console but this is an argument for another thread)

BOZAK_115 e Jonoabbo ti piace questo
New ZealandKakarot9 years ago

Would it be against any rules of a run if I made a mod that showed a HUD element with your health on it? So instead of getting shitty jam you can see a number instead of not quite knowing what will kill you.

BOZAK_115 piace questo
New ZealandKakarot9 years ago

I could throw my hat in, but I won't get past Homer.

If I am still relevant after being dead around here for so long

New ZealandKakarot9 years ago

Alright, with a bit of practice you can also land it perfectly to gain a bit of a speed boost similar to bunny hopping in Source games, but to get speed over stamina you have to be on a long straight.

New ZealandKakarot9 years ago

This could be used for speed running.

The first video involved me showing you that you run out of sprint way to fast, but the slide apperntly goes on forever.

Just sprint to get the speed for a slide,then slide jump land slide over and over and over. You'll get the hand of it. Sadly you can't turn like this which is a down side.

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