Commenti
Jumpyluff8 years ago

Looked over the 2:25.55, no sneaky pauses or anything, followed the rules. Congratulations.

WGJC3107 piace questo
discussione: The Site
Jumpyluff8 years ago

Don't know how this happened but it wasn't like this before.

http://www.speedrun.com/titol http://www.speedrun.com/titol1

titol1 should be in the titol series, but titol series doesn't display the game. titol1 however does say it's in the series.

discussione: Bloo Kid 2
Jumpyluff8 years ago

I'd recommend watching one of the videos or just playing through the game with a timer and see where you fall short or what you forget. Practice is the best way of improvement, but if you have specific questions I'm on discord.

Jumpyluff8 years ago

Thanks for posting this!

Jumpyluff8 years ago

don't do this

Jumpyluff8 years ago

It's not ran often, and I'm able to manage the few submissions that come in, and if there is a period of time where it's more than normal, I'm sure I'm able to handle it. Thank you though.

IvanderLatidjan piace questo
discussione: Shovel Knight
Jumpyluff8 years ago

....and empty your recycle bin?

discussione: Super Mario Bros.
Jumpyluff8 years ago

just don't submit it to the leaderboards, buddy

aa piace questo
Jumpyluff8 years ago

A real 1:53.10 run would display as a 1:53.10. A 1:54.00 would display as a 1:53.100 (1 minute, 53 seconds, and 100 milliseconds (aka 1 second)).

The only time the third decimal is appropriately used is when it is a "5", such as .175 or .975, which is displayed as "1:53.97.5", splitting the milliseconds even farther.

Jumpyluff8 years ago

Times ending in x:xx.100 or x:xx.10 are hard to differentiate. However, there is a bug in the game for the final screen if you end on the frame after x:xx.97.5. It will literally display "100" in your milliseconds place, not 10 milliseconds. For these runs, I will need to add those milliseconds into the seconds place. It is easy to catch these because it's the only number it occurs for and the timer passed x:xx.10 through x:xx.9x until it stops on the x:xx.10 again.

This was discussed between myself and Ihavenonamesda back in 2014, but didn't get caught on runs until more and more runs came in. I've done my best to keep my eye out for one, and this is one I got today: http://www.speedrun.com/run/y8q1ev1y

To compare, this is a run with a real x:xx.10 ending: http://www.speedrun.com/run/mk42koly

discussione: Super Mario World
Jumpyluff8 years ago

I've got my thing going, and if somebody wants to use this and possibly add on, feel free to.

https://docs.google.com/spreadsheets/d/1bb5Jx_Rst0quDZBqOA3OW8-GqOPEG2TIKL0Lfoliqc8/edit?pli=1#gid=1521295361

Just right click the tab, and export it to your own sheet somewhere and remove my times.

Jumpyluff8 years ago

Decimals are enabled for this game solely because of ILs, and I agree that there should be consistency across RTA boards. I'm sure somebody will catch it.

discussione: Super Mario Bros.
Jumpyluff8 years ago

Could you STOP typing like THIS? Like you KNOW better than people? This is a speedrun site, and a high score is different than a fast run through the game. Even if you tried to define it as a high score going fast it wouldn't work whatsoever. There are probably better places on the internet for a leaderboard of this kind, and I'm sure it's out there. I don't see it being on this site.

aa piace questo
Jumpyluff8 years ago

when somebody plays a game others see it and want to play it too. it's not a new phenomenon. i got eager to put my disc in my ps2 when i saw pull playing

discussione: The Site
Jumpyluff8 years ago

I don't want to be mod on these. Never played the games, and I'm curious who added me.

http://www.speedrun.com/ssf http://www.speedrun.com/ssf2

YUMmy_Bacon5 piace questo
Jumpyluff8 years ago

Spike has 2 modes: Easy and Hard

Easy Mode: P1: 1 shot at a time, 2 rocks to end phase P2: 2 shots at a time, 2 rocks to end phase P3: 3 shots at a time, 2 rocks to end phase Other: Chickens spawn

Hard Mode: P1: 2 shots at a time, 3 rocks to end phase P2: 3 shots at a time, 3 rocks to end phase P3: 4 shots at a time, 3 rocks to end phase

Easy mode is most easily triggered during an Any% run, where the egg count is lower. There are many causes for "easy mode" but I don't have full documentation on it. Nitrofski probably knows the most.

f1 piace questo
Jumpyluff8 years ago

Press T any time during gameplay.

discussione: The Site
Jumpyluff8 years ago

I'm not saying these are all bots, but I'm curious as to why this game receives so many bot submissions.

http://i.imgur.com/GihEFgE.png

Jumpyluff8 years ago

yes wally is a shit boy go hurt him

YaBoiWallace1#7304 on discord

rile him up

Snickerdoodle, CabbageDevourer420 e 2 Altri ti piace questo
Info su Jumpyluff
Iscritto
11 years ago
Online
1 year ago
Runs
1736
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Celeste
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231
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Diddy Kong Racing DS
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A Bug's Life
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Spyro 2: Ripto's Rage!
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The Grinch
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