Commenti
discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

WHOULDDHA THOUGHT

matt ur a legend for findin this tho big chad move

discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

can't wait for the summoning salt video on that one

matt1870 piace questo
discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

having a slower computer is literally the same thing

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

Seems sound, however I'd like some extra community input and hear if people agree/disagree/have other things to add

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

you'll need to do multiple video comparisons, comparing DS to WiiU, and the existing WiiU runs to eachother to make sure they're consistent. Then, you'll need to manually time and compare each and every loading screen, add up all the times, see if it indeed is consistent across platforms, so we can say with confidence that WiiU saves X time over X platform.

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

No. Everyone starts on an even playing field, the tracks will remain in that order. 32 tracks is supposed to be a large cup containing all the tracks. You don't start special cup and get rainbow road right away do ya

Spielpro piace questo
Gelderland, NetherlandsGoomba5 years ago

Feel free to mess around with it, but it doesn't have a spot on these leaderboards. It's non competitive, seen as a meme, and if added should be added after 50cc, 100cc, and mirror get added.

However, I don't plan on adding those until we can import the leaderboard from cyberscore and also for some reason have switched to IGT.

Logan_Sacrey piace questo
discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

I'm all for RTA. I sped up the video just to show the difference. I could redownload the run, slow it down to whatever the fuck it was, but that's not the point. It's about igt. The game's IGT is not good at all, clearly my run shows this though very exaggerated

Also: lagging making for faster IGT is not uncommon at all. Even lovely planet 2, when played on a lower FPS, gets faster IGTs. It's broken.

discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

It did lag randomly, then I made sure to abuse it to drive my point home

discussione: On The Run Classic
Gelderland, NetherlandsGoomba5 years ago

rofl fuck off I did that to show how bullshit IGT was, RTA is the only way, if your computer can't run a flash game well then whatever

f1 e Jumpyluff ti piace questo
discussione: Mario Kart 8 Deluxe
Gelderland, NetherlandsGoomba5 years ago

And then require everyone to run it and set it up perfectly so that the visual information from all the capture cards can accurately and without fault be tracked? Yeah definitely doesn't sound difficult at all dang why is nobody doing this seems like something that can be done in a jiffy

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

@sblectric [quote]the only problems I can see with switching are 1. will RTA still be a requirement? and 2. a lot of runs on the boards don't include IGT and many of them also don't have video or anything[/quote]

  1. No, it wouldn't be.
  2. Yep, and a lot of IGTs are calculated wrongly as well (sigh) we'd have to estimate IGT based on the RTA at that point because I wouldn't want to push out the old runs.

@ALAKTORN [quote]What categories are we talking about here? I don’t think it makes any sense to go by RTA for this game anyway except for Missions where I guess bullshit loads would still affect it…[/quote] This is the biggest problem for me, because 32 tracks doesn't have any IGT counter. You'd have to add them all up manually and converting old times will be suffering. Combine that with making sure the runs are legit without vid + taking no breaks and that's why RTA is/was the main timing. This change would apply to at least all the cups, though I would want 32T and all the cups to be on the same timing method.

@cros107 gl doing that with 32 tracks lol Also there's a lot of submissions to go through and check, this would take a lot of time. It would also mean non accurate leaderboards, as guessing IGT from RTA would be an approximation.

@Chwarles I answered this in the other thread.

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

I feel like it'd take a lot away from the speedrun to have to calculate IGT of 63 segments either during the run or after the run. If there's anyone who wants to do a comparison to see how much time each platform saves over others, I wouldn't mind correcting the times in all missions to be equal to 1 platform. I don't want this to be like Ocarina of Time where you need the fastest console.

ALAKTORN piace questo
discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

Hey yall I just verified a bunch of SB's runs and I saw that the timing different between wiiu vc and normal DS is completely bullshit I've been fixing it manually before this, but honestly I don't think this is the right call, especially now that more runs seem to be done on wii u vc.

is it time to switch to igt?

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

Submitted it with the imgur link attached. Seems to be a speedrun.com issue

discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

https://i.imgur.com/cU4aURl.png Because you didn't submit it with your run?

discussione: Super Mario Kart
Gelderland, NetherlandsGoomba5 years ago

Pretty much the whole community (which is quite big and very active btw) resides on mariokart64.com/smk, playing Time Trials. GP is a bit of a meme and not taken that serious

Yesteday there were still no runs waiting to be verified for SMK, so I doubt it.

Lafungo piace questo
discussione: The Site
Gelderland, NetherlandsGoomba5 years ago

@Imaproshaman I'm not ashamed of it, I'm just way less proud of it, when my MKDD times are my main thing (technically not even since Time Trials (which aren't on this site) are taken way more seriously than Grand Prix is)

@Liv Yeah! Sounds good to me.

afnannen136 piace questo
discussione: Mario Kart DS
Gelderland, NetherlandsGoomba5 years ago

[quote]I've tied some il wrs on nsmb ds with drastic. It's much harder to run, but that doesn't mean it should be banned.[/quote] How is holding right and occasionally jumping comparable to a 3D karting game? lol

The RTA accuracy is completely wack, yes, also on drastic. I'm not going to deal with that and add 40s to a run just to make it comply with "standard" rta timing.

If you really wanted to play MKDS, there's Wii U VC, there's cheap DSes out there, esp when combining it with an R4 card. I do allow emulator from PC since those seem to be more accurate RTAwise (still inaccurate so I don't prefer these at all, especially not in top 10 or top 5).

Max28, Imaproshaman, e Erik1 ti piace questo
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