Hello there! Being as I was finally able to snag one of these, I thought that I might, in the near-to-moderate future, do some speedruns of one of my favourite childhood games. How is this version for speedruns? I don't have any illusions of contending for WR, so if it loads a frame or two slower than original hardware, I don't really mind that. I'd probably start with any% NWW, which is glitchless (right?) but I would probably do runs of the longer categories at some point, too. Are all the clips and stuff still doable on this version? Dunno why they wouldn't be, but I'd still like to ask, plus any general info you might be willing to share. Thanks :)
Note that the answer to this is not "3 weeks"/"whenever"/"mods are people with jobs/lives/families"/"OMG stop being a baby"
Those are all valid answers to someone whining about their game request remaining pending.
I'm talking about......you're a site mod. You have an hour of free time. You have decided to devote it to reviewing game requests.
What do you actually do?
How long does it take (when you're sat in front of your computer and devoting yourself to doing it)?
How many would you clear in that hour? One? Two? Ten?
I've tried asking this before and have never really gotten a clear answer. I feel like if stuff like this were known it might cut down a little on the whining.
If these are things we mere mortals are not permitted to know, that's fair.
Simply put, if two (or more) people submit requests for the same game, who is made mod? Both?
Say one person requests with a "blind speedrun" (a concept I've never quite believed in) of the game attached, and on the very day it launches. A 10 hour "speedrun" of a game that might settle at 45 minutes once it's optimized. Another spends a day routing and practicing, and on day 2 after launch that person requests with a run that's 80% shorter.
Does the first person get mod because he submitted first? Or does the second, because what he submitted was a truer speedrun?
Is this sort of thing factored in at all?
In a perfect world, both would become moderators of a thriving community, but things don't always work out that way.
First, "console WR" is not a thing. There's one WR, and you don't have it (yet).
(just had to get that off my chest)
The reason I'm actually posting this is the Youtube video has no audio. Was it a faulty upload, or does the video itself actually have no audio? It doesn't make verifying impossible, and we don't have an actual rule requiring audio, but I've never verified a run without it before (for this or any other game) and I think we might want to have that discussion (whether it's ok) before I do in this game.
(community for the game is dead/nonexistent, plus it's a general question anyway)
So I'm gonna pick up Nihilumbra as a run. The main gameplay mechanic in that game involves spreading colours on the ground to give various platforming effects (blue makes you run faster, green makes you bounce higher, red burns enemies/objects/you).
Many times quick switches between colours are necessary -- and certainly would be in a speedrun. The way the game shows you to switch colours is to click on the colour icon in the top-right corner of the screen and click on a different colour that shows in a little tree. This takes 2 or 3 seconds everytime.
There is a faster way; you can cycle through the colours with the mouse wheel (the game never actually tells you this, though).
What I was wondering is if it could/should be allowed for me to take my gaming mouse, with its six additional buttons, and (assuming I even could do this) assign a colour to each one. There's no option in the game itself to remap controls, I would have to use my mouse's software for this.
My gut reaction is something like this should not be allowed, since you're not doing it in the game itself, but what do you think?
(I've tried asking if this forum is just meant for technical help with streaming problems or if it can also be for discussion of streaming culture and have gotten crickets in response, so if this is out of line.....hey, I tried)
But, yeah. This has been on my mind a lot lately. If someone want to be known as a speedrunner and tries to make their channel "a speedrunning channel" is there value in streaming non-proficient gameplay (i.e. first playthroughs and/or games you don't ever intend to run) ? Is it better or worse than streaming nothing at all? This has on occasion kept me from wanting to stream at all because it feels like if I'm not doing runs, or at the very least working toward doing runs, then what the fuck is the point and what's separating me from a hundred thousand other idiots screaming into the wilderness.
I guess "purpose" is the operative word here. Do you feel like you can stream with a purpose if you're not streaming runs/work toward runs? I kinda don't. But maybe that doesn't bother most people, I dunno.
Don't know if anyone's around to see this, game looks fairly dead, but I'm HIGHLY interested in picking it up. Been following theenglishman's excellent tutorial series and it seems like it fairly outlines the no-OoB run, but it would be great to get some clarity on what techniques are and are not allowed.
"No use of tricks which allow you to access areas you're not supposed to." is not really very specific.Some of the strats shown in theenglishman's video series involve accessing places you normally couldn't.
Also, is there any set of explanations anywhere for ALL THAT amazing tech in the straight any% run?
Hope this message finds....well, someone! Love the game and the run(s) look amazing.
Looking for some. PS2/original Xbox era preferably but I have every modern console from the "big three" except for the original Playstation and original Wii so go nuts. Give any suggestions you wish, I'll whittle the list down to what interests me myself.
And these should be exclusive console games. If it's on PC as well, why would I run it on console?
Hello. I have the game for PS4 at present (PS4 Pro/SSD at that). I'm seriously considering picking up the run, and I would like to be serious about it. Ordinarily I'd buy the PC version without a second thought, but money is a bit tight at present and it looks like there's good times on console versions on the boards already. So is PS4 as good as PC for running? I'd probably be using a controller either way.
https://pbs.twimg.com/media/DYJn23eVMAAvIjv.jpg:large
'tis a first for me.
Why does it not include grabbing the "secrets" (one in each chapter) ? There's no Xbox achievement tied to them but there is one for PC, so it fits the general rule for 100% runs of "things the game tracks"
Just got one at the pawnshop today. I probably won't be burning to stream from it right away but I'd like it if I could, to be sure.
Anyone have this happening? I use -- and have always used -- a simple Window Capture for my Elgato device when streaming a console game. Lately, there's been an unsightly grey box showing up in the top right corner of the capture (it's in the capture itself, not just the Window Capture in OBS). It's distracting as hell and I certainly don't want it in PB VOD's. I've tried integrating the Elgato input as Video Capture Device, and that is hit-or-miss at best. Might be time to just upgrade from this POS, but if I can make this work in the short-term I'd sure like to.
If so, how? I tried recently, and while the game looked fine on my screen, no matter how I tried to integrate into stream it dropped to 10-15 fps. I checked my Task Manager and it said it was using 80-85% CPU consistently. Is the PC port just that poorly optimized? Is my computer getting long in the tooth? (I have had it for a while) Any insights appreciated.
Like, I know what the concept is (advancing the game frame-by-frame and making the perfect decisions on each frame), but literally how do you create such a run?
Is it just the people who run a particular game? Are dedicated viewers included? What about people who work to "break" games without actually running them (there actually are a few of these).
Been thinking about this a lot. ~70-80% of my time on twitch as a viewer is spent watching Dark Souls speedruns (or just Dark Souls in general), and I wonder if it's fair to call myself part of that community when I don't run any of the games myself, nor plan to.
There's not that many of us, but it might be easier to keep in touch with a Discord server than these forums. Particularly as I don't think we all have/regularly use twitter either.
So I just perfected a strat for one of my runs ( http://www.speedrun.com/Hue#any )that I had previously dismissed as infeasible. I was pretty hyped until I timed it and realised it maaaaaaybe saves 2 seconds (and while feasible, it still remains a good deal harder than the ordinary solution). What do you do in situations like this? Go for the swaggy strat? This one looks about 1000x cooler than the ordinary solution. I'll give videos if anyone's interested.
Is this a possibility? I want to do a segmented run of a game with easily-defined segments. It would be nice to this as a stream, but if that meant choppy bits of certain conversations here and there wound up in the segmented final product, it wouldn't really work too well. So can this be done, or would I be better off doing the project offline?
Rules don't specify. All secret beakers I'm sure, but what about the letters from Mom? All puzzle rooms? Any% skips three of them with map warps.