Commenti
EnglandDrakodan1 month ago

Thanks for the headsup, this one certainly slipped through the cracks for me. Will see if there's any backups that can be pulled.

discussione: Grandia II
EnglandDrakodan2 months ago

Updated the invite link I posted in the other thread, I'm not a game moderator so I can't add a link to the actual game page.

tl;dr the battle skipping is a debug feature exclusive to the new releases. Personally I don't like it as it reduces the run down to running from point A > B > C etc, but I don't think an official ruling has been made on it.

discussione: Talk
EnglandDrakodan5 months ago

OH this is a troll thread, lol fair enough. Got me good.

Zanum piace questo
discussione: Speedrunning
EnglandDrakodan7 months ago

What you're asking for is runners who do glitchless categories, which leaderboards regularly display. If there are no "Glitchless" categories displayed, then just assume that the Any% run for that particular game doesn't feature notable glitches.

Gaming_64 e Walgrey ti piace questo
discussione: Talk
EnglandDrakodan7 months ago

My boy Pac created the website at the end of 2013, and over the course of 2014 a lot of series communities migrated off of whatever spreadsheets they were using to track leaderboards and set up shop here, I was in that cohort.

discussione: Grandia II
EnglandDrakodan8 months ago

The above link seems to be a temporary invite, so if that one is expired by the time you see this thread again, you can use this one which is a permanent invite: https://discord.gg/Gy6s9d54Tu

Sconosciuto
EnglandDrakodan9 months ago

I eagerly await seeing you have a top time in glitchless after a few attempts since it apparently requires little skill.

EnglandDrakodan9 months ago

lol epic typo, thanks for spotting thatt

EnglandDrakodan9 months ago

Thanks for the headsup. I don't see anything that would suggest the run itself is invalidated, but certainly shouldn't be verified as an original hardware run. Timing is also wrong, so I'll retime.

Additionally, gonna remove this user as a game moderator. Not having that, a self-verified, mistimed, mislabeled run from a user who hasn't been online in 2 years.

cheekychunk piace questo
EnglandDrakodan1 year ago

^ Yes, the punch combo speed matches the international release, and the JP release doesn't feature HP bars for the bosses.

discussione: Speedrunning
EnglandDrakodan1 year ago

Yeah I'm sure this will help for the guy who asked 6 years ago.

Walgrey e ShikenNuggets ti piace questo
discussione: Speedrunning
EnglandDrakodan1 year ago

"Me and some friends who play the game are waiting until we can get the category to do speedruns"

I hate that this has become a predominant attitude to speedrunning with so many people.

errorpaint, VyPr e 2 Altri ti piace questo
run: Grandia
EnglandDrakodan1 year ago

Fixed, thank you!

Fred piace questo
discussione: Speedrunning
EnglandDrakodan1 year ago

If the category is RTA, or Real Time Attack, the timer cannot be paused. If the category is Time Attack, it may have its own specific rules on pausing and breaks. The vast majority of speedrun categories are treated as RTA, though.

Sconosciuto
EnglandDrakodan1 year ago

Unfortunately for you, you need to be at least 13 years old to use this website.

discussione: Speedrunning
EnglandDrakodan1 year ago

Fun fact you can speedrun on an "illegal" emulator without submitting to the leaderboard if you just want to run the game.

SuperGamer64 e Gaming_64 ti piace questo
EnglandDrakodan1 year ago

Late reply oops

Hard is something that may be added in the near future as I'll be doing it for GDQ submissions, but as it stands right now there aren't really any Normal/Hard runs. Hard is an appropriately named category which nobody has wanted to attempt, and Normal basically plays like Easy but less fun, so people have generally opted to play Easy.

Not much point having leaderboards for categories with no existing runs, if runs turn up in the future we can re-evaluate which categories should exist.

BelvaCompany piace questo
discussione: Grandia II
EnglandDrakodan2 years ago

For the purpose of text-mashing in long RPGs such as this one I think it's a no-brainer, the presence of the Armwrestling minigame does complicate matters slightly, but more a more nuanced rule can be made if there's a need for it. In the context of text-mashing alone, I don't think any value is added to the run by requiring runners to mash for most of their day.

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