Full-game speedruns shouldn't be a thing for a game that is constantly getting tweeked and new maps added to it.
Clipping through the MO Disk door with GPS and finish the game is possible. Only thing that could push you through it would be a super swipe from a lab licker. Might be an easier way of getting OoB earlier in the game but then the OoB might not be active throughout the entire game.
Join the RE Discord and I'll send it to you.
So I was fooling around with Cheat Engine to learn how to find pointers and I ended up making a autosplitter for this game.
Download: https://mega.nz/#!HAUyBQ4Q!63I6FsKkC-y1VA_vvV4hujZelwjnjnEk6sRkxaSrD0g
Just add "Scriptable Auto Splitter" to your LiveSplit Layout and then attach the file. LiveSplit will automaticly start when you start Round 1, reset when you reset trough the options in the game and it will stop when you finish the last round (it is set to split when reciving cash which happens faster in the games memory).
A mod could add this download to Resources.
Guess I'll be doing PAL today. Doesn't matter anyway, PAL can't compete with NTSC and no one runs it. I'll take care of the board on 2017-01-01.
@regexp: Region Filter wont change the rankings. FMV's are skipped + you will save time in IGT if you skip them which normal cutscenes doesnt. Read my last post and you can clearly see why you save so much time on PAL.
Edit: This only covers gamecube, but I believe PS will work the same for the doors.
So are we all in a agreement that PAL 50Hz will not be allowed?
Anyone has had the chance to post in this forum and in the RE Discord about it for almost 1 week now. Only thing to do is to reject the PAL 50Hz runs and then write it in the rules.
Something like: As of 2017-01-01 PAL (50Hz) is banned/excluded from the boards due to blablabla timer and unpopularity.
Edit: I might add that I tested the IGT on gamecube emulator yesterday. PAL version doesnt count door animations which the NTSC version does.
It's not only the separation between 60/50Hz. Hard Mode will only exist on the platforms that have it which is a good thing cause now every scenario has that subcategory + it would be obvious which platform has what.
Any future subcategories would be set to specific platforms aswell insteed of all of them.
Oh well, most obselete runs are rejected/deleted. Board can be changed whenever.
Good Luck
I might aswell add that since Emu wont have any 50Hz runs anymore the total amount of 50Hz runs currently on the board went down to 5 (excluding mine which I will delete anyway).
GC - Leon A: Plattyfc 1:02:25 EUR / PAL GCN 3 years ago carska 1:06:08 EUR / PAL GCN 2 years ago
PS - Leon A: Ollie-P-Lo 1:09:47 EUR / PAL PS2 8 months ago IbaneziaEU 1:26:06 EUR / PAL PS3 8 months ago
GC - Claire A: Plattyfc 1:08:06 EUR / PAL GCN 3 years ago
How many people will understand what the 60/50Hz subcategory even mean? Cant name it NTSC/PAL either cause its not about regions.
Whats the point....
I'll fool around on the Umbrella Corps board. Nobody gives a shit about it anyway lol
50/60Hz could be added as subcategories because PS, GC and N64 doesnt have Hardmode so it would just be replaced. Adding 3 50Hz as completely new tabs would just look horrible. So PS, GC and N64 gets to use 50/60Hz and everything else get 60Hz only.
All the notifications you've been getting is from me deleting/rejecting obselete runs, this will save SOO much time when switching the Scenario tabs with the platform subcategory.
Like furry has said, someone is gonna want a seperation between JP and US in the future so this "solution" will eventually be a problem. I'm still for banning PAL entirely either before the seperation or after.
@Furry: Then PAL vs NTSC-U/J would be exactly like PSP vs PS3 for PSN. PAL would never be able to get first place.
oh btw, i just got WR for GC with a PAL run MVGame
EDIT: I take some of that back. Consoles cant be timed in RTA, IGT or mixed when PAL is involved. PAL is slow in RTA, fast in IGT and how would mixed even work?
There could be 1 more option actually which would be more accurate. We know RTA and IGT and the 17% difference in RTA. If someone could come up with a matematical formula to convert PAL IGT to NTSC-U/J IGT than that would be the best option and everyone would be happy lol That would count for everything thou, including time difference for text.
Somewhat off topic:
If we attempt to calculate this with 2 random runs (PAL and NTSC since we wont have any difference in text) we get:
PAL 56:02 RTA = 3362s 1:01:38 IGT = 3698s IGT/RTA = 1,0999405116002379535990481856038
NTSC 49:40 RTA = 2980s 1:04:08 IGT = 3848s IGT/RTA = 1,2912751677852348993288590604027
Now if we take into account that NTSC runs at 60Hz and PAL runs at 50Hz then we should get the same result when we convert NTSC to PAL right?
NTSC IGT/RTA = 1,2912751677852348993288590604027 Devide it by 60 and then multiply 50 to get it into PAL standard and we get: 1,0760626398210290827740492170023
So we get that PAL should be ~1,0760/RTA but in reality its ~1,0999/RTA.
Someone please correct me on this WutFace
Well I've give it some thought and keeping it as it is wont work.
If we keep it then one day 1st place on the consoles will be PAL and the majority (if anyone) will not run it. I dont have high hopes for the WR holder to even improve his/hers WR either. Eventually the console boards will be completly dead. Which leaves us with 2 options. Seperate or Ban.
Like stated before, seperating the regions will take away WR's. That's not all thou. There is a total of 13 PAL runs currently on the board. 7 of them are between 1-3 years old. 5 of them are between 6-12 months old. 1 was done 1 month ago. I'm not even gonna attempt to count the JP/US runs.
Based on this we can clearly see that PAL is not popular at all and it never will be. PC/PS3 has no PAL and Emulator have easy access to JP/US.
What reason could there possible be to keep them if they will stay unoptimized and create dead categories? Seperation wont help making PAL more popular + the entire leaderboard would have to be redone to make that happen and it would eventually die out anyway.
If theres a vote then I'll vote ban PAL.
EDIT: Forgot to suggest that PS3 could have exclusive rights to PSN. PSP has 10 runs in total. 7 are 1-2 years old 2 are 8 months old 1 is 5 days old.
I apply the same reasoning for banning PAL. If it wont share the same board as PS3 then it should go imo.
So are you saying that there wont be a difference if RTA is used? Would love to hear how you came to that conclusion.
Also could you tell us what the advantages and disadvantages are atm?
So let's start with the bad parts because there's more of it.
BAD: Seperation of regions: No more WR's. Claiming that you have the "WR" for the NTSC-J/NTSC/PAL version is just fucking stupid........ Anyone that has been in this community for more then 3 years should remember what happen with REmake. History is about to repeat itself.........
Seperation between Console/Emulator: Everybody should know at this point that I'm against that Emulator should even have a place on a leaderboard. Emulators should be used for practice or to help you decide if you wanna speedrun a new game and not for serious competition. Hidden by default gave console priority in the ranking system which I think is the best option.
Seperation between PS3/PSP: I still havn't heard a good argument for this. You buy the game from Playstation store one time and you can then play it on your PSP or PS3. This should be treated exaclty like PS/PS2 and GC/Wii regardless if you get a better time on PSP. Every category should be based on one thing and one thing only and that is game (platform) version and not hardware. This saves a ton of leaderboards and only lets you use 1 board per game (platform) version. Right now PSP is merged with PS Emu. Reason seems to be that they both have "Playstation" in the name and the times are close to each other. This is absolutely laughable.
Subcategories: With the changes above we get more and more and more subcategories...... This makes it a pain to go through the leaderboards and it looks like absolute shit.
GOOD: Profiles: Platforms will be before the scenario on your profiles.
Exclusive modes: Hard mode subcategory will only be on the platforms that has it.
This is gonna sound like I'm bragging but whatever. I think that alot of people know and appreciate the big changes we've (Me and Ste) done to this leaderboard. Alot of time has gone into it for the better (until the seperation of versions like PS3, PSP and Emulator). This is NOT one of those cases.
I will have no part in it.
P.S my words may come across harsh but thats the way I write, no hard feelings lol. Any changes that are proposed are welcome and if I find something wrong about it then I'm gonna have to point it out.
I made an argument for this in the "Change" thread to show how ridiculous it would be to separate the regions:
We know that PAL is about 17% slower then NTSC. However when it comes to RE2 the IGT is even slower then that when it comes to PAL. That's why you are able to beat a really good Japanese run done by one of the best runners with a worse run on PAL.
As much as I hate PAL I will still argue for it. Through the history of speedrunning the entire world would import Japanese consoles most of the time to achieve the fastest time. Why can't they import the PAL version?
Since the difference in time is so huge and the only reason for it is that IGT is slower then 17% for some odd reason I would go against my own reasoning and a separation and plainly say BAN PAL
This goes down to 3 choices: Separate (WR losses its meaning + another subcategory) Keep it (PAL will always win. No serious runner would switch to PAL just to get an easy WR) BAN PAL (unfair IGT compared with other regions, game runs in slow motion and not many run it compare with NTSC)
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Right click LiveSplit -> Edit Layout -> Layout Settings -> Timer Tab Set the Timing Method to Game Time. (this can be set as "current timing method" aswell)
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Go to the Splits tab and scroll down Set all of the Timing Method's to Game Time. (this can be set as "current timing method" aswell)
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Click OK until you're out of all the extra windows. Right click and go to Compare Against and set it to Game Time. (This must be set to Game Time)
This should fix your ~ splits and the timer should count, otherwise there's something wrong with the script or you aren't running the 1.0 version
also if you run the game as administrator then do the same for livesplit.
@SephJul: stay safe, wish you the best!
@FurryWulfz, @srwatcher: It was StevenMayte who sent the msg's and I wasn't aware that they were sent through twitch, since he's moving between houses and a kid on the way he is quite buzy atm so I posted in this thread on his behalf :P