haha look its a rainbow https://imgur.com/a/Sa76ZmX
You forgot to change the name in ILs too!
Also you could rename it to "(Robux)" and "(Robuxless)"
also his level 4 wr... his camera turns a lot during the start, but you can see relative the background and bricks that he moves forward almost immediately
bruh https://imgur.com/a/43ULOId
i can't believe this i got a faster time but i forgot to hit record
Also his level 3 wr, which is also mistimed, damn... can you guys just check all of his CT ILs...?
There seems to be a pattern here...
Also the same with his level 2 wr, which STARTS at 0.2s in game time?? I feel like the video is not viable nor usable as we don't know if they start before or right at 0.2s?
Cybertruck level 1 wr is mistimed, i found it to be instead: Time starts at 235.067 and ends at 241.600 at 30 fps to get a final time of 0h 0m 6s 533ms.
mods pls retime thanks
i wish all ROBLOX: Parking Simulator enjoyers a pleasant evening
also ALL SEDAN ILS are MINE LES GOOOOOOOOOOOOOOOOOOOO
can we change the names of "any%" to "100%" now, because that's more fitting
sorry serpent1n
usually, when runs start immediately, there is a 0.2s gap between spawning in and moving, which is why i think my idea in my thread "timing idea" should be implemented tldr: runs are either immediate or not immediate immediate runs -0.2 from in game time or start frame is when it says 0.2 in corner not immediate is when car moves
I think, in some way, Sedan 100% sub 2:00 is possible. I don't have any proof to back it up but yeah, I'll be trying out some Cybertruck ILs and see how I fare too soon, gl!
you definetly had a wr with your run though i submitted a new one though, so it might not be
a problem with ingame time is for runs that don't start instantly
you put 7.083s or something, even though it should've been around 7.7, as per usual with immediate starts
hey, uh, i think the level 15 run by bruher is extremely off timed?
Rip... I wonder what you improved on exactly?