This entire website isn't for TASes, only for human RTA speedruns. If you wanna upload TASes for Super Mario Kart (or any game) go to tasvideos.org Home of Tool-Assisted Speedruns.
If you have an low end pc then you can see this forum post in OBS that can help you: https://obsproject.com/forum/threads/configuring-obs-for-low-end-pc.8720/
If your trying to record Project64 then you can check this guide that can help you a lot: https://docs.google.com/document/d/1k02cyFMU2de1moy1NOUjX9M79I5N7tLEty7pSpenloE/edit
You can ask me anything and i'll help you.
Cheese05 has been known to be the best SM64 speedrunner ever, he is the first person to beat the game with all start in under 1:40 and people know him as the new Siglemic, but there's on thing, Cheese05 has been trying for a long time to get sub 1:39 after he got sub 1:40, he's beating the game faster and faster, but there's a thing, Cheese has so many parts in his runs that can be fix, and i'm gonna talk about them.
In this part of his run he is trying to skip the thing where you have to go up and come back so the eel gets out and then enter the ship, but there's a huge mistake, he spended more time than i did doing that trick, calculating he spended to get from getting stuck in the ship to entering the out of bounds area about 41 frames, i only took 35 frames, if he could be faster he could have saved 6 frames of his new WR.
The next one is a big mistake, A way to get so much speed in Mario 64 is Long jumping and sliding, while he long jumps, he doesn't slide, this is a huge mistake, doing that not only would he get sub 1:39, but also get around 1:39:30 - 1:39:45.
There's a ton more strats but i'm gonna talk about then in another thread.
idk this is a joke or not but whatever
Okay, first of all, This is NOT possible, That invisible wall in the third door when passed without a key it represents the same thing you see after entering the door normally with the key, but that invisible wall is the limit, you cannot beat the game while only playing BITS because that invisible wall prevents you from passing a lot of stuff, TASers have even try to pass that but they can, If this is actually possible i will gladly request a video of you doing this glitch to analyze it and see if this is possible.
Ok, Thank you.
Hello, I want to know why is it REQUIRED to use Project64 or OpenEmu when speedrunning the game in emulator, I heard Mupen64 is faster than Project64 or OpenEmu, Wouldn't it be better if you can also use Mupen64 when speedrunning SM64? Is there anything that makes Project64 better when speedrunning than Mupen64?
Idk what you mean by mods, If your trying to say codes then your run cannot be submitted. If you mean like mods for better recording when speedrunning then you can ask in the Speedrunning forum.
Idk man. I mean, This is the best run i ever seen in my entire life. better than Cheese05's one. Man, those mods are so dumb. this is just legendary
it doesn't matter which snes you have. the only think that's important is that you had the original game. How i said you can play it on emulator, snes classic, snes mini, wiivc. Your had no problem playing with your snes to speedrun SMK.
just use the home menu to reset mario 64
I guess your right.
I seen a lot of people that were starting speedrunning games like Metroid and after some time they learn the game and then get an world record. I mean, I tried to speedrun SMB.: TLL Warpless 8-4 and got an world record on beating 1-3 as fast as possible. and my other times where almost beating other levels records. Maybe if i practice it more. I'll get a world record, Thank you Drakodan.
Well, I wanna speedrun Mario 64, Mario World, Dark Souls, etc. But they all need to be speedrunned with difficult tricks to get it done fast and they take so long to beat (some of then), Is there an game that's short, Not so difficult and that doesn't have so many insane tricks so i can begin speedrunning?