Commenti
United States4Mahoney211 year ago

Nice! I'll probably join and get dead last but sure

BlastMagic piace questo
United States4Mahoney211 year ago

I just lost a 9m 10s run because the Mechabowser phase skip failed for some reason...

United States4Mahoney211 year ago

Alright it should be fixed now.

United States4Mahoney211 year ago

Yes. It is only present in my version. I'm going to hop over and fix that real quick...

United States4Mahoney211 year ago

Reset the data is what I think he meant. I agree that it should not be allowed because you're not actually playing from a fresh save file in this case. Also this is completely my error, when copying the "reset data" scripts to my new sprite (Because the reset data button can't be activated) I forgot this part.

United States4Mahoney211 year ago

I'm going to try to beat your time this weekend I guess

United States4Mahoney211 year ago

The "impossible" jump used to bypass the FLJ

United States4Mahoney211 year ago

Do we count the trickjump as a glitch? It doesn't use any clips or anything, but it is almost certainly unintended?

United States4Mahoney211 year ago

What glitch is that? Apparently we use different names for some of these things.

United States4Mahoney211 year ago

I feel like cosmetic glitches (Like going into a pipe in the wrong animation) would be fine, as they don't affect gameplay. It's just hard because there are a lot of glitches that could be done completely accidentally...

United States4Mahoney211 year ago

Yes, I assume so as TornadoTwister posted them and he is the main moderator. It might be the v1.0 version of the autosplitter though

United States4Mahoney211 year ago

I released v1.1. It has new settings, such as hiding the segment timers, not resetting upon clicking the green flag, and unlocking everything.

United States4Mahoney211 year ago

Basically a world record progression documentary

United States4Mahoney211 year ago

Well - I think he figured it out already. I can also delete your comment if necessary

United States4Mahoney211 year ago

I thought of a really dumb category. Count to 25%: Collect 1 bolt and 1 coin as fast as possible. Restart the project, and collect 2 bolts and 2 coins. Restart and collect 3 bolts and 2 coins. Repeat until you collect 24 bolts and 24 coins. After that, restart and collect 25 coins and 24 bolts, plus the final rainbow bolt. Note that you only need to defeat the boss on the last part. If you collect extra coins, you have to restart the specific number.

United States4Mahoney211 year ago

Yes. TornadoTwister said it was fine, and I put it in the rules already. And just submitted a run 30 seconds ago.

United States4Mahoney211 year ago

I managed to lose this pace... It had a 1:54 CP and a decent SAM, and then I accidentally went into the boss battle...

United States4Mahoney211 year ago

Bit of a nitpick, but timing ends upon selecting the next planet. Also this is very beatable I got a 1:55 once and I usually end between 1:56 and 1:59

United States4Mahoney211 year ago

Alright, I was able to get 6 in a row. I'll attempt the actually hard jump now.

United States4Mahoney211 year ago

There's also a even harder trick that I think is possible but I haven't hit yet...

Info su 4Mahoney21
Speedrunner of SMFS4, GOISE, and Appel
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