What is the reasoning behind not allowing loading previous saves during the run?
I have been running the game for a couple of weeks, and in my current route I load a previous save once or twice (depending on what I accomplish when on the run) to save time / reset my position in the map.
I saw reloading a save to refresh the map utilized in a (if I remember correctly) pretty outdated run that I found when starting to run the game, and began using it myself.
Could anyone tell me a bit more about why this rule is in place?
Mostly to just prevent someone from loading into a premade save that has more stuff completed.
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