I'm new to speedrunning and I've watched a few runs where it was done. I get the basic concept, but I can't seem to execute it correctly. Also a rundown of things to practice would be awesome!
I think the alternative wording is 'sidestep glitch'. The best example is right after the first Marta encounter you sidestep and grab the cart to clip through the wall.
Ok, this one with the cart is pretty tricky to do, but i suggest you to train on shelves etc. to get the basic idea;
See, here you can see my inputs: I hold forward + the direction where I want to go, jump to get my hitbox fucked up then grab the shelf with left click, it requires a certain timing but that's the idea.
Hope I could help you buddy, GL with running the game !
Thank you for the reply. :)
Do you have Z set to forward? Are there any tips for placement of the cursor and when it will fuck the hitbox up so I can grab it? Any visual cues or is it a muscle memory thing?
I'm really new to speedrunning myself but I've been trying to get into it, and I really like the game so I figured I'd try my hand at it.
Oh, I'm on a french keyboard, so Z is W for you :)
I think I place my cursor in the direction I wanna go, and for the right moment to click I couldn't really tell... When you're character is bouncing left and right while you jump that's the moment when you have to grab the object. (I think) Maybe Andy or Finath could explain it better than me ? They might be the ones who came up with that strat !
Anyway, just load a chapter where you can train, do some tries, once you get it once I think it's gonna be good ! I think you can also join Outlast's Discord, there might be some strats videos left on it !
I'm new to speedrunning too, i just started in february with RE7 and hop in the hype train when OL2 came out, so it's a pleasure to help you if I can. Outlast 2 is kinda an anti-speedrun designed game tho (you can't skip checkpoints because you'll die, stamina system obliges you to do all those "quit & reload" and the last bit in the mines is really cruel with the 2 ennemies skip & the out of bound, no ones like to RIP run after ~1H30 OpieOP ), but anyway i had some fun running the game tho, I hope you'll have some too ! But for a "speed game" I've been told that Outlast 1 is wayyyyyyyyy better, I might try some of the categories one day :)
Honestly, the anti-speedrun design is kind of what makes me want to run it. As stated, I am very, VERY new to trying to speedrun something. This is the first thing I've considered doing it for. It's simple, it has some semi-difficult tricks I need to learn. I'd really like to have the patience and discipline to optimize each segment of the game and then push through for the 3 hours (let's face it, I'm bad at videogames and will make mistakes.) But I would like to be able to learn strats for something I love, push through it and learn how it works from the inside out.
There's now a variable for you too select when submitting to the 100% category. You have to put what version of the game you're playing. It's faster to do 100% on the May 10th 2017 patch instead of the current version of Outlast 2.
The autosplitter works on all patches, and if you don't know ho