Tips, Tricks, or Glitches?
3 years ago
Washington, USA

So I've started running this game for a bit of fun.

I have 1 glitch that can be preformed twice and slightly would speed up 100% runs but not Any% runs.

I run emulation (I have messaged a mod about adding this to the Submission options) but I have verified the glitch on a 3DS.

The glitch involves getting 2 Red Bricks earlier than you should be able to.

Requirements: Scanner Unlocked

Locations this can be used:

Cherry Tree Hills - Train Station Fort Meadows - Kruchman Fight

The glitch works as follows:

Just scan the location where the Red Brick would normally appear.

Cherry Tree Hills, just go to the train tracks and scan it (it will be visible while using the scanner). This will then trigger it's fully appearance, you still are required to complete the actual sequence to get the 100% though.

This gets you the 2X stud multiplier before you to Auburn and get the Repair skill, if my runs are any indication this would give roughly a 200k boost to Studs by the time you complete the main story line.

Fort Meads, during the Kruchman Fight phase 3, after you have to grow a plant the second time climbing to the top of the castle, break out the scanner (Kruchman 99% of the time will just leave you alone) and scan the Red Brick (Super Brick Vacuum).

So does anyone else have any they want to share?

I'll be uploading a video of this working and posting a link here later tonight if you want to see it work in action.

Washington, USA

On Apollo Island there is one Glitch I haven't been able to reproduce that often, I've had it happen twice before once on 3DS and once on emulator.

During the mission to fuel the rocket, after you repair the initial broken pipe with the M.i.n.i Brawn you can self destruct the vehicle and you will have a second Pipe piece already.

Both times this occurred the mission advanced to putting the pipe in place. Skipping the fight, puzzle, and beam down sequence completely. I have not reproduced this outside those two occurrences so there may be a specific set of sequences that are required to do this. I wasn't recording the time it occurred on emulation so.... sort of mad about that lol

Has anyone else seen this occur or know how to force it to occur?

Modificato da l'autore 3 years ago
Washington, USA

Aggregating my finds to 1 play list on YouTube for a more permanent location.

https://www.youtube.com/playlist?list=PLqAobQdf5gSzFEFMlzB7Yn_ugXUVFdLc0

Washington, USA

Also started a google sheet for those wanting to copy and make their own notes or contribute via comments (will add them as they come in)

https://docs.google.com/spreadsheets/d/1ZgLYs5hu5Z2C9CjZHIxun8IfBJQivij0IkuDrwPnqtk/edit?usp=sharing

For now it mainly covers Cherry Tree Hills and Albatross for more than Any %

For all zones though it has some generalized notes of what can save some time.

Washington, USA

Adding links to the videos into the Sheet itself so you don't have to sort through a play list if you don't want to.

Will start adding very small time saves to the sheet but only video of the major ones.

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