Just asking why the game window needs to be visible? It's webgame and pressing F11 puts it in fullscreen mode, this is practically the same for every other webgame that is played in a full browser. I'm just asking why the game window needs to be visible if going fullscreen is an option ingame that works on every browser like on my run here:
the game window edges are actually visible even on full screen at the sides?
Not everyone can speak french, so if this was decided in the discord, then I didn't see that sadly.
If this is to check which version of the game is being played, this could be put in as a tag somewhere in game (could be in the level menu or next to the timer - game UI suggestion).
What's the rule for ILs about moving the cursor to a specific spot before going into a new game? So the first input is just a click instead of swiping the cursor to the desired puzzle. I'm just talking about just a couple of frames of timesave. But yeah, as it is now, the mouse will never be in the middle of the screen because you need to move the menu puzzle first before starting a new file. Just asking first so this can be cleared up.
Hiya, just a quick question, I just finished this game casually today and going for the achievements and locate the ties without checking for guides, but I did saw the speedrun a bit earlier though. I'm finding some vids with controller inputs on this flying glitch but not for keyboard? Is it possible to do this on keyboard, cause I haven't figured it out yet.
PS: I'm playing this game on the latest version on steam (PC), so not sure if it's something that can only be done on older patches.
Saw the fg rekkie holder having trouble with this, so here's my method to get a consistent skip on this level:
I've gotten it 10 times in a row, and decided to record my last 4 attempts to give an example
Tutorial: This skip is very consistent if you do this exact method. Go to the left and hug the wall. Spew downwards in the middle of your character. Keep spewing till you have 40-45% ammo left in your bar. Then jump and keep holding jump. When you reach the apex of the spew, start spewing downwards for a final boost
Not sure how to make a guide, so I'll just post it in this thread
This is prolly known, but for IL's when it comes to bosses, it's always best to play with 60 FPS to hopefully get a tickback on the IGT timer
Tested this out on level 1-5 where I can get consistent 0:36 on 60 FPS, but I keep getting stuck on 0:37 on 30 FPS
Don't know if this is because of the Natalie Glitch that benefits from higher FPS, it's kind off hard to test out on the non boss levels if this is purely because of that or not.