Rogue Any% Route
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Rogue Any% Route
Updated 5 years ago by catklaw

Update: Got rid of the accidental emojis. 8)

<Character Creation> Put all points into Climbing.

Day 1 <Fornsigtuna - Adventurer's Guild> Use the notice board, examine the top left note. (Lithrasir's Letter)

<Fornsigtuna - Outside Adventurer's Guild> Mash 6 while clicking to skip through Haime's dialogue.

<Fornsigtuna - Tavern> Steal food, eat it. Re-enter, talk to Lithrasir. Get the letter. (Dialogue choices: 4 -> 5)

<Fornsigtuna - Blacksmith> Buy the ice pick. (5 -> 2 -> Enter -> 6 -> 5)

<Fornsigtuna - Adventurer's Guild> Sleep.

Day 2 <Fornsigtuna Castle - Jail> Get the tinderbox.

<Jarnvidr - Hoddmimi's Holt> Climb the tree until exhausted and then rest. Repeat until Mid-Day or until Climbing reaches 63 to 65. Use the ice pick on the gemstone.

<Jarnvdir - SE of Munarvagir> Search Sigurd's purse. (2) Rescue Sigurd. (3 -> Dialogue choices appear in random slots) "Can you get up?" -> Choose three of these choices in a row. "You have to protect me, it's not safe here.", "What if the trolls attack your friends while you're lying here?" "You must bring warning to the village that they're in danger!" "Your village will be in danger without you."

<Munarvagir - Inn> It doesn't matter what you choose when introducing yourself. Ask for a meal. Go upstairs and get the mirror. Go downstairs and leave.

<Munarvagir - Library> Give Liff the letter. This will give you enough silver for the next two purchases.

<Munarvagir - General Store> Buy the shovel and the vase.

<Munarvagir - Regin's House> Enter the Thieves' Guild. Don't bother retrieving up any daggers thrown. Don't bother getting the lockpicks yet. Leave Munarvagir.

<Munarvagir - Bridge> Give the gemstone to Fremont.

<Graveyard (West)> Defeat the 3 Draugs, dig up the Haugbui's grave, cremate and put the ashes in the vase.

<Fornsigtuna> Train Climbing until it reaches 65 points.

<Fornsigtuna - Adventurer's Guild> Put your leather armor into storage and sleep until dawn. (4)

Day 3 <Lake Gandvik> Release the Haugbui's ashes. (Scroll Wheel Down once)

<Tree with Sword> Get the wooden sword.

<Fornsigtuna - Outside Castle> Rest once.

<Fornsigtuna - Aurvandel's Tower> Use the wooden sword on Aurvandel. (Scroll Wheel Up once) Talk to Aurvandel about defeating the Haugbui. (7 -> 7)

<Fornsigtuna - Tavern> Rest outside until afternoon. Buy 2 bottles of mead. (7 -> 2 -> Down Arrow -> Enter -> 6 -> 8 )

<Jarnvidr - Circle of Stones> Use the stones from left to right: 3rd, 6th, loop around, 1st, 4th, 5th, loop, 2nd. Use a bottle of mead on a stone. Answer the Norns correctly. (3 -> 4 -> 6 -> 3)

<Svartalfheim - Chasm> Climb across (Use stalactites)

<Svartalfheim - Crystal Cavern> Use lodestone on the small curve in the middle of the room and take the chest. Defeat Fafnir.

<Svartalfheim - Outside Nidavellir> Solve the crystal puzzle (From left to right, click 2nd, 5th, 3rd, 1st, 4th)

<Nidavellir - Dungeon> Fight Skrymir. Open the cell by throwing a dagger, or if you not available, climbing.

<Jarnvidr - Blizzard> Use your daggers on yourself. Use hair on the lodestone.

Day 4 <Jarnvidr - Outside Munarvagir> Mash right click and 3 to skip through Ratatosk's dialogue.

<Munarvagir - Thieves' Guild> Give Regin the chest. Use the lodestone on the crack to get the lockpicks.

<Jarnvidr - Strange Rock> Use the Eitur on the rock, immediately end the conversation. The time of day doesn't matter.

<Jarnvidr - Huldra's Area> Talk to the Huldra. (3 -> 4) Use the mirror on the Huldra.

<Jarnvidr - Outside Fornsigtuna> Use the Figurine on yourself to travel to Nidavellir. (3)

<Nidavellir - Eitri's Emporium> Give the tinderbox or ice pick to Eitri. Threaten Eitri to be able to leave. (4) Climb the ladder back up, stand above the flowers, and tell Eitri about Alviss. (4 -> 4)

<Nidavellir - Andvair's Workshop> Get the Ring.

<Nidavellir - Skrymir's House> Find Skrymir and challenge him. (5 -> 6) You can find him at the entrance to Nidavellir, Andvari's House, his house or the dungeon. If he's not anywhere, sometimes he just doesn't exist. This is fixable though. To get him to appear rest in the middle of town until you see him walking around. Use the figurine on Skrymir. Use mead on the first apparition. Lose the second contest. Defeat the third apparition.

<Nidavellir - Dungeon> Check for Skrymir here if you haven't found him elsewhere. After getting the Mead of Poetry, use the figurine to travel to Munarvagir. (2)

<Jarnvidr - Bridge Outside Munarvagir> Rest until Evening. Give Fremont the Ring. Use the figurine to go to Fornsigtuna. (1)

<Fornsigtuna - Adventurer's Guild> Sleep until dawn. (4)

Day 5 <Fornsigtuna - Outside Castle> Rest once.

<Fornsigtuna - Jail> Enter and exit to see Kraka.

<Fornsigtuna - Jarl's Chambers> Request Kraka's release. (3)

<Jarnvdir - South of Fornsigtuna> Give the flowers to Lithrasir. Use the figurine to travel to Munarvagir. (2)

<Munarvagir> Give Sigurd the Mead of Poetry if he's around. Talk to Brynhild about the Eyes of Thiassi. (5 -> 6)

<Munarvagir - Apothecary> Tell Liff to go to Hoddmimi's Holt. (8 -> 7) Use the figurine to travel to Fornsigtuna. (1)

<Fornsigtuna> Volund is usually here when you spawn. Talk to him about the Eye of Thiassi. (7 -> 8 )

<Fornsigtuna - Tavern> Tell Lithrasir that Liff will meet her. (6 -> 8 )

<Fornsigtuna - Adventurer's Guild> Rest until nightfall.

<Jarnvdir - Outside Fornsigtuna> Talk to Lithrasir. Use the figurine to go back to Fornsigtuna. (1)

<Fornsigtuna - Adventurer's Guild> Eat, and sleep for twelve hours. (3)

Day 6 <Fornsigtuna - Aurvandel's Tower> Rest until you're hungry. This will ensure that Liff and Lithrasir are counted for people vouching for you. Get the Eye of Thiassi from Aurvandel. (7 -> 1 -> 3 -> 3) Use the figurine to travel to Munarvagir. (2)

<Munarvagir - Inn> Get the Eye of Thiassi from Sigurd. (7 -> 1 -> 2) Leave Munarvagir.

<Gastropnir - Approach> Use honey on the Varg. Talk to Thrivaldi until he's petrified. Use the lockpicks to free yourself.

Day 7 <Gastropnir - Gate> Use an Eye of Thiassi to enter.

<Gastropnir - Main Hall> Use the magic harp on Fenrir, climb out of the pit.

<Gastropnir - Icy Hall> Walk to about 1/3 of the screen and then jump twice. If you fail this, you take a lot of damage.

<Gastropnir - Portal Room> Listen carefully to your future self. 1st Dialogue 1: "It's" 2: "You" 3: "Keep" 4: "Take"

2nd Dialogue 1: "You" 2: "Strike" 3: "I" 4: "Let's"

Use the portal.

<Future Fornsigtuna> Start sneaking, and grab the bag.

<Past Hoddmimi's Holt> Plant the seed.

<Gastropnir - Portal Room> Repeat the dialogue from earlier. Give the vortex stone to your past self.

<Gastropnir - Main Hall> If you got stabbed by your reflection earlier, use a Healing Potion for safety. Use the key on the doors.

<Gastropnir - Throne Room> Dodge Egther's attacks. Climb the pillar. Jump twice, and use your (non-throwing) daggers on Egther. Defeat Egther.

Game stats
Followers
12
Runs
25
Players
7
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