My take on timing DD
2 years ago
Poland

Wanted to start a discussion, so anyone can see and participate. I'm not telling anyone what to do, just my take. Because of the reception of how our act3 got timed.

Lets forget about transitions after setup for a moment. Assume we chose to not buy prep, but run it. The prep1 segment would be timed from selecting it on the board to losing control. Next segment, setup1, would be timed from selecting it on the board to losing control. It would look like this: https://imgur.com/pnTUNEY

If we chose to pay for prep (which is what everyone does), prep1 segment wouldn't really exist, it would be started and completed almost instantly. Setup1 segment would still be the same. From selecting it on the board, to losing control. It looks like this: https://imgur.com/HN9jPbr

Now if we do multihost, and change the order, we will start with setup1, not prep1. Regardless of multihost, platform, FPS, gaming chair, we didn't do anything about the setup1. We still have to do exactly the same what we would do on a singlehost run. Yet our setup1 segment got shortened by about 40 seconds. Like this: https://imgur.com/zCnsi1k

IMO it absolutely makes sense to time it from gaining control. But in that case, we have to -40s every older run (not exactly flat 40, just substract whatever happened before first control). In our run board time, loading and facility cutscene were not timed. Even though we had to go through them, just like every other run that was done before.

Time it from gaining control, just like apt heists. Regardless if setup or prep starts the run.

If someone choose to run the prep (or is doing cmm) time it from gaining control, which is when you confirm to start the prep, and screen fades black to kick you from facility. Or simply when board is not visible anymore. As long as you're on the board, you don't have control over your character, and nothing started for other players in organization.

But if someone choose to buy the prep, first character control comes from first setup. Even if we do multihost, first character control still comes from first setup (duh).

Edited by the author 2 years ago
MoriTheCat likes this