Operative Difficulty in 2h 31m 49s by
Description
Done for the 12 Hour Challenge. My second full run of the day.
Oh dear, was this ever a trip. Plenty of highs and lows to go around and a spectacular ending where I lost five minutes to the final QTE of the game. Good times.
Leaderboard
Category
Operative Difficulty
Run
Rank
5th
Time
2h 31m 49s
Date
Platform
Wii
Dolphin is now allowed for GoldenEye Wii speedruns
In the past, the Dolphin emulator was banned because it had too much of an advantage over the real hardware due to reduced lag and faster loading times. Even outside of loading screens, the faster loading times made gameplay more consistent because the game is constantly streaming information from t
Recent runs
Level: Outpost
Level: Outpost
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