NG+ in 7m 34s by
Description
haven't played this game in a long time so I'm bad and oofed a few times lol. Also did a little glitch at the end of Monster Dance Off just for safety. Will try to do another run some day
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Payload Gold | 0m 24s 879ms | 0m 24s 879ms |
2 | Beast Mode Gold | 0m 37s 051ms | 1m 01s 930ms |
3 | Machina Gold | 0m 37s 389ms | 1m 39s 319ms |
4 | Years Gold | 0m 37s 883ms | 2m 17s 202ms |
5 | Frontlines Gold | 0m 50s 383ms | 3m 07s 585ms |
6 | Space Pirates Gold | 1m 21s 701ms | 4m 29s 286ms |
7 | Striker Gold | 0m 42s 194ms | 5m 11s 480ms |
8 | Embers Gold | 0m 35s 077ms | 5m 46s 557ms |
9 | Round 1 Gold | 0m 55s 286ms | 6m 41s 843ms |
10 | Monster Dance Off Gold | 0m 53s 078ms | 7m 34s 921ms |
Classic/Force Quit Variables Added
To be consistent with the Geometry Dash Meltdown and Geometry Dash SubZero leaderboards, the "Menu Type" variable has been added to this leaderboard. All existing runs have been edited to display the menu type used in the run.
In case you are unaware, "Force Quit" menuing is where runners force
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