EC-Max in 3m 15s by
Shepardus
Description
Demo: https://www.doomworld.com/applications/core/interface/file/attachment.php?id=108436
I find this level to be a drag; the linear path and lack of available weapons means there's hardly any room for meaningful decisions when doing a UV Max run of this map. It also has a lot of pinkies, which makes for tedious shotgunning. I had a number of runs of this map foiled by missing a single enemy, much of the time from the second pass through the starting area.
Recent runs
Level: E1M1: Starport
Level: E1M1: Starport
Level: E1M1: Starport
Level: E1M1: Starport
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