Comentarios
Oregon, USAsadrunslive9 years ago

It's really just a "look at me move through this old raid the most optimally" for anything back past wrath. I'm down to add categories as I've said before, but this feels really out of place and not at all in tune with actually trying to speedrun the game.

Oregon, USAsadrunslive9 years ago

Individually, I understand every word you just said, but as a whole, I have no idea what you are wanting.

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Oregon, USAsadrunslive9 years ago

The problem is that limiting party count is an arbitrary number. Raid groups we could probably limit, as they have different implications. As such, raid groups have been reworked since MoP, and do not function the same as they had before. The fact that nobody takes 1-100 seriously, alongside Legion coming out pretty soon, I am not going to try and figure out what would be most fair and what would not - it's just not worth the time. The rules are different for each category, and one does not necessarily run in to another. The no RaF only applies to non full level categories, like 1-10 w/ heirlooms and 1-10 w/o heirlooms.

Good luck on your run though, I hope it all goes well!

Oregon, USAsadrunslive9 years ago

I'm not sure what you mean by this question? The 1-100 leaderboard already allows RaF, as it is not a serious category at this very moment. You just aren't allowed to grant yourself instant levels that would unfairly speed up the run. If you plan on video recording it, that is fine as well. Just currently, 1-100 isn't being contested.

Oregon, USAsadrunslive9 years ago

I don't think we should merge, as WoW and the Warcraft series share nothing in common outside of lore. There really isn't a need, especially since we are mostly on hiatus until the next expansion ( and possibly longer, at that.)

But if people want to merge, that will be fine with me. Hopefully they will read this post, and respond with what they think we should do moving forward.

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Oregon, USAsadrunslive9 years ago

This is now outdated, but left for historical needs:

Speed tips: -monks have a passive buff to xp gained through daily and class quests -zen pilgrimage has a storm wind portal, no need to set hearth -monk T1 middle talent can be stacked for 20 seconds of a total of 35%(?) bonus movespeed. -monks ignore 25%(?) armor with a common attack -monks r cool

The current route for people planning to do segmented runs is:

1-10 normal route

10-13/14/15 Go to Redbridge and kill mobs until 13/14/15.then , go to Westfall and kill murloc rare and skeleton rare, enter deadmines and kill mobs until 15. Pick up and complete hogger wanted quest, free 1k xp and possible rare.

15 que for a random dungeon once, complete the quests, then only que specific dungeons from here, removing all the ones you complete. Do this until 58. hearth back to goldshire, que as your hearth finishes. Turn in hogger, head to logging camp

20 get riding at logging camp, start headed towards STV

(35-55 here)

55 head to dark portal in preparation for 58.

58-85 quest and specific que

85-90 only quest, no dungeons

90-100 get xp potions from garrison, do bonus objectives and specific que

Oregon, USAsadrunslive9 years ago

I am going to make a section for 1-100 runs. I understand that nobody (yet) has completed a full timed run up to the rules that we currently have. To this, I am going to allow the /played counter to be an official timer in the mean time. For these runs, I will need a screen shot of the /played at current level, and in total, just to verify the time.

Now, since I can't double check all the aspects of it, we are going to operate on the honor system here. If people want, I can have an heirloom and non-heirloom 1-100, but I don't think people are going to care that much. I will update this when legion comes out (along with any changes to low level leveling as well), and will make sure everything is still fair and up to date.

So the rules for 1-100 runs are: No instant 90, no recruit a friend. Guilds are allowed, because we were probably all in a guild while leveling, and is not serious enough for me to warrant the restrictive nature.

Again, this is just to have a complete sense of the game, and so that we can start to get some interest built up for max level runs as time goes on.

Just to recap:

Death knights not allowed Imgur upload of your /played Submit with the character name (all symbols included) and server name Guilds are ok To figure out your time, take the total /played and subtract the /played from current level. If your toons were maxed out in vanilla/bc/wrath/cata/mop, then you will just need to eat the wasted time for now, until I can figure out a better system.

Edit: removed other categories requirement because I don't care that much about it, it's just a for fun thing.

Oregon, USAsadrunslive9 years ago

All addons that do not interfere with your ability to play the game are allowed.

So, some examples of addons that break this rule are: Cross Realm Assist Master Plan Any addons or scripts that move for you (but not scipts that will cast rotations of spells) Auctionator Altaholic The addon that increases the length of macros

The only exception to the rule (that I can currently think of) is Postal, or similar addons to it.

Basically, if an addon is only providing more information, or changes the way information is handled, it is fine.

Oregon, USAsadrunslive9 years ago

I will not be banning groups, but I will offer an option to sort by MMO interaction, which will include: Auction House Black Market Auction House Incoming, Non-game generated mail (Example of acceptable mail: Level 60 congratulations, MoP introduction mail, etc.) Grouping of any sorts Guilds Duels Pet Battles with other people Using the Que interface (Arenas, Battlegrounds, Dungeons, anything else)

If I think of anything else, I will add it here.

Oregon, USAsadrunslive9 years ago

Yes, it will list the fastest time you have for a given race. That means everyone has up to 13 runs on the main leaderboards.

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Oregon, USAsadrunslive9 years ago

I have added the ability to filter by race and if potions were used. The category will still be recognized as the overall fastest time for the first place time. I can add Pandarian, Goblin, and Worgen starting zones to the Level Leaderboards, based on how much interest those get.

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Oregon, USAsadrunslive9 years ago
  1. No, you cannot use a second account to interact with your running character at all. All actions performed during a run will need to be on the same account, and recorded.

  2. Yes, you will need to mail from the same account.

  3. Addons and macros are restricted the same as WoW TOS rules. No addons that move for you, no macros that automatically perform a task (run to location a, search for mob, kill, run to location b, ect.). Cross Realm is not allowed, as it requires to you party with another player. The only exception to the grouping rule is LFG/Battlegrounds.

Oregon, USAsadrunslive9 years ago

Yes, you can use splits from longer runs, but they will need to still follow the rules for the shorter category.

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Oregon, USAsadrunslive9 years ago

If I understand your post correctly, you would like the following categories:

  1. 1-10 with heirlooms
  2. 1-10 some heirlooms
  3. 1-10 no heirlooms

And then for the next set, you would like:

  1. 1-20 with heirlooms
  2. 1-20 some heirlooms
  3. 1-20 no heirlooms
  4. 1-20 with heirlooms no lfg no ah
  5. 1-20 some heirlooms no lfg no ah
  6. 1-20 no heirlooms no lfg no ah

And so on and so forth until 100/110? The point I am getting at is that banning things because we don't like them create arbitrary goals. How do you describe 1-20 with heirlooms no lfg no ah? "Reach level 20 with only the non rng heirlooms, without queing for dungeons, and without using any ah."? Isn't that a lot more confusing than "Reach level 20 with heirlooms."

Or, the alternative is that we ban lfg and ah for all runs, meaning 1-max level can never get in to a dungeon, and not use the ah during the run. That is handicapping yourself for the sake of what? I understand that dungeons are based on who you get, but can you not use a tank for higher level runs? Isn't part of the fun finding a class that works well between the goal levels? Isn't it fun having the option to do something instead of just being told "You can't do that." Wouldn't it be nice to have the option to get a weapon off the auction house?

If you want a new category, make a new forum post, get a rule-set together, and get 3 separate people to run it, and I will make it a leader board category. If you can get 50% of current runners (runners with times submitted within the last month) to agree to a rule change, I will add it. Just make a new forum post with "Poll:" in the title, and after a week, I'll tally the votes. I am willing to change to what the community wants, but only if we can get a majority to agree to a change.

Oregon, USAsadrunslive9 years ago

(This isn't a dick post, I just want to make sure I address all the points you are making.)

  1. We are talking about the with heirlooms run. Xp potions, under my view, are considered heirlooms, being that you need an already maxed character to acquire them. The no heirloom runs do not allow the xp potion, and I will not be accepting runs that have potions on them. If I accidentally let one by, let me know, and I will immediately fix it.

  2. Using the AH and LFG are built in mechanics to the game. LFG is justified in that you are randomly being assigned players by the game. This is a mechanic that, while not perfect, is better than the alternative, which is that dungeons may only be run solo, which would make the non heirloom runs awful, long, and not even interesting to most players. Auction house is justified in that other games allow you to use shops and what not to obtain a currency, in which you can buy better gear, or what not pertaining to the given game. The same will go for WoW, because if the AH is banned, then gold management will not be a problem as you reach higher levels (cata transition with gear, buying possible boe set pieces to complete bonuses, etc). While I understand that LFG groups are out of your control, you can still run without them. You can que up, and completely run through the dungeon on your own. LFG will stay because at later levels, it is not enjoyable to not be able to use dungeons for your run.

  3. If you would like to find a 100% blizzlike 6.2.3 server that does not have anybody else on it, submit me the server, I will double check all the quests, xp rates, items drops, and what not, and you can do your runs there, and I will set up a second category. You can do runs on whatever version you would like, but I will be putting them in a side category, as I am only going to accept current patch runs, and grandfathering in old records as we move in to Legion. The point I am getting at is: no matter what, somewhere in your run, you will run in to a situation which requires that other players be involved. From the local population affecting spawn rates, to people killing rares, you will be affected by the multiplayer aspect, and to ban useful tools because of that are not what I want for this game going forward.

To address Cow in one post:

LFG will not be banned nor limited, as it is completely possible to solo every single dungeon in the game. It is a risk/reward situation. Que for dungeons for more xp, or be more reliable going solo but slower xp. Banning dungeons is not the answer.

Oregon, USAsadrunslive9 years ago

I understand where you are coming from with xp potions. However, the point of speedrunning is to go as fast as you can with all the tools the game can provide you without external help. This is why buying a boost to 100 is banned, this is why intentional grouping is banned, this is why you can't get someone to fly you from spot to spot. If a single account, albeit with a level 100 toon, can obtain the potions through any means necessary, it is fair game.

With your explanation, we would need to ban heirloom rings, because one of them is completely random for getting the quests to get them, and the other is almost impossible to win because of how many people do it weekly. 1-10 with heirlooms is supposed to be the break neck speed of the game, it isn't supposed to be an amazing watch, or anything wholesome. That is what the no heirloom categories are for, and because they are harder, they are worth making sure they are a good watch, and worth the time people put in to them.

If the category becomes 2 minutes long, then so be it. I do not want to hinder a category because it is hard or time consuming to obtain the required materials to be the fastest around.

Think of with heirlooms as the new game+ category, and the no heirlooms as the new game category.

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Oregon, USAsadrunslive9 years ago

Well if your loads times are 7 seconds or under, it should be faster, because that's less than 30 seconds load time for not needing too run around after the second pond of murlocs, if you even need that.

Oregon, USAsadrunslive9 years ago

Based blizz, just what I love doing. Farming shitty supplies so I can actually enjoy the game later.

Also, since 1-10 is getting too the point of just being about getting an xp potion and winning, I will put 1-20 w/ heirlooms in for the 1-100 run until I actually get one done.

Oregon, USAsadrunslive9 years ago

Yes, so long as you do not specifically que with a group of people. You can re-que with the people you get in your dungeon group, so long as they were assigned to your group by the LFG tool, and not added in by any party leader.

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