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United KingdomXTerminator8 years ago

It proves it for melee if nothing else; since bullets are calculated by line as far as I'm aware, you can't hit multiple with one shot, but melee and perhaps the burner (or maybe even grenades?) are more "coned AOE" (im calling it area of effect since so long as the enemy is within your field of attack and they're within range it will damage them) so when you throw the melee strike, the game doesn't differentiate between the hitboxes because you're stuck within the enemy. Theres a lot of testing to be done here

United KingdomXTerminator8 years ago

If you've got any criteria for the elevator clip and full-speed jack I'd be happy to give them a try as well if you want some extra hands on this, im all for time saves!

United KingdomXTerminator8 years ago

I think trance found the exact same thing yesterday too; I've already tested it and it is consistent, and I plan to test it with other bosses with the knife too, just to see whats possible.

I find occasionally if Mia decides she wants to move in an awkward direction you can always get that first spray hit, which halves her health essentially, so even if you can only get one hit you're already ahead on time

United KingdomXTerminator8 years ago

If we're going into the realms of "a gun is allowed for eveline" then how do we determine whats allowed, any gun?> handgun only? is enhanced ammo allowed? I'll probably do melee only so im just curious about what we're constituting as weapons allowed, since if we can use any gun its different to pistol only

United KingdomXTerminator8 years ago

Im doing some runs tonight, Im going to practice this part though to see the parameters for replication, ill post my findings

Eliminado
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United KingdomXTerminator8 years ago

Its for the best, like I said ive tried normal and easy, and with normal it really is just a case of grabbing some extra ammo and a heal or two. Easy/Madhouse all the way

Marcolah y WhatToPlayNow les gusta esto
United KingdomXTerminator8 years ago

If this is the case then my times are already slow if and when it lags, but thats down to my own hardware, nothing else; end of the day its down to whatever the rules decide as to how we measure time, I personally never really use outside timers for most games, it puts me off, so I never use splits much either, with RE7 though I'll probably start, especially with that autosplitter

United KingdomXTerminator8 years ago

If my game lags, livepsplit doesn't account for that, whereas the in game time seems to have done. There is also human error of starting and stopping the timer; could account for even a couple of seconds with an outside timer, air enough not much but in the long run what if the runs are that close?

We can eradicate human error with autotimers, but like Liv said in long runs they can lag behind sometimes, ive had a timer occasionally even glitch and just delete 10 minutes for some reason.

As for consoles vs PC, there seems to be pros and cons for both sides, im torn on the matter since more evidence has come up

United KingdomXTerminator8 years ago

If that is the case and console simply can't be frame altered then OOB and some situations are definitely different. If that is the situation then keep them separate, like I said I didn't know if there was anything truly "different" for consoles, evidently there is so they should be counted as such.

United KingdomXTerminator8 years ago

You raise a good point; having done easy, normal and madhouse myself I just feel normal is slightly irrelevant, items are the same as easy and the enemies are barely more difficult, it'd be a case of "maybe" changing route to grab a few more bullets, unlike madhouse that requires a completely different route; but it is nice for some to have that option.

Im more on the side of the platform merge as opposed to normal elimination

United KingdomXTerminator8 years ago

Agreed, easiest and hardest.

I know some games that are frame-based, but if your framerate drops the game accounts for counting it into the final time, with this though I don't know; my PC needs upgrading and so i play on low low settings but still lag sometimes, i hope i don't lose time because of that; if only there were a way to test it though.

Although harsh I agree; KBM is the way forward with games like this, merely because its faster with moving and aiming and saves time, if you cant update your methods then you'll fall behind in the runs. I used to use a keyboard on my PS3, and from what I can research online you can use USB or bluetooth keyboards and mice with PS4/XB1 with no adapters, just simple USB, if its all accurate then platforms are indifferent unless someone can show something else that changes platform wise.

People may say "well i have a controller and dont want to get a keyboard mouse" I say if you don't already have a keyboard and mouse in this day and age you're in the minority, and speedrunning is all learning if you're just reluctant to try something new! Man i sound like a complete asshole trying to justify this merge, its not even like I run console Im PC only; i just feel that we should all be competing with eachother when theres no game-based platform difference

United KingdomXTerminator8 years ago

KBM is far more accurate, I rely so much on quick turning just by muscle memory of spinning my mouse; thats something that could never be accomplished on a controller and in-game quick turning can never match due to the tiny pause times.

I think potentially you can up your sensitivity for controllers but I doubt even still it would come close to using a mouse; and if its a few minutes like Liv said, thats a massive difference

United KingdomXTerminator8 years ago

Normal is kinda pointless, its barely different from Easy, if people want to do the easier one, make it easy difficulty, if they want the challenge run, do madhouse, i dont see a point having an inbetween; purely my opinion though some people may be all about that normal if they want easy route items with slightly more difficult enemies, for whatever reason.

As for console differences; once again I don't see the point; then again I haven't and have no way to test the question: is there any difference. For some games there used to be differences in cutscene skips, in game timers and whatnot, but is there even anything like that for RE7? Like I say I've not tested it but IGT is based off of frames passed as far as I'm aware, so regardless of your platform or lag the timers are accurate, and if it's a difference between KBM and controllers well, a lot of people use controllers for PC, and its entirely possible to use a mouse and keyboard on consoles from what I know.

Im not mod but if theres no difference I stand on removing normal and merging the categories!

I'm editting this after reading another thread and realising something; as much as you can use KBM/controller interchangable, KBM is most definitely faster; but how do you moderate and stop someone from using a keyboard/mouse on console and simply crushing the opposition?

JTB y AndreaRovenski les gusta esto
United KingdomXTerminator9 years ago

Windows 7 64 bit AMD FX6300 3.5GHz 6 core 8GB RAM ASUS/Nvidia GeForce 750 Ti

I have no lag on my RE3 whatsoever, I run it in SP3 compatibility, and also added and disabled that motor option thingy, it's smooth as anything.

United KingdomXTerminator9 years ago

That is inhmanely fast, I mean, i use my thumb too along with my forearm, but god damn that's too fast for me.

United KingdomXTerminator9 years ago

Im hoping that so long as the timer is on screen, we can potentially reset the timer at the end of each scenario, and restart it at the beginning of the next one, that way we add up the RTA for each episode to get the final run time.

United KingdomXTerminator10 years ago

In reality wouldnt this just be "non-EX" weapons categories, as opposed to "non-inf ammo" categories? Don't get me wrong, im all for the divide, people who do non EX weapon runs put a lot more time into prep, so they deserve their split, but i swear we had this debate early on in the beginning of REV2 running, and the verdict was "if they want to run non EX weapons, they can do countdown or invisible enemy". Im just wondering if it's going to spark some annoyance in the running community if we change it now.

If we're working off of votes though, I vote for separation, im curious as to how we could possibly separate the level leaderboards any further though.

Desconocido
United KingdomXTerminator10 years ago

Dchaps, uhTrance

United KingdomXTerminator10 years ago

Hah yeah i hate little mistakes like that, I've had to reset a couple of times myself, despite knowing the route well

United KingdomXTerminator10 years ago

I've played remake hundreds of times on GC, but now on the remaster Im using keyboard/mouse, currently trying for Chris any% with doorskips, in my first playthrough i saved maybe 8 times because i was just testing the water, got a 1:44 finish, second playthrough i saved only twice, cut out a few mistakes and got 1:20, one actual run eliminating all saves and errors and I could at least get 1:05, should be enough to set the pace for that category.

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If only I could be so grossly incandescent
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