Comentarios
CanadaWalgrey1 year ago

Can you explain how?

CanadaWalgrey1 year ago

Speeding up the whole game requires setting your FPS a ridiculously high value. We have an FPS cap, so no.

CanadaWalgrey1 year ago

Ignore it for now. Verifications on all categories that aren’t the Tower are paused. If you’re running the Tower, read the rules specific to it and you’ll be fine.

CanadaWalgrey1 year ago

Hey everyone! Last year, I made a forum thread where you can share what games you’ve speedran during that year. Here’s this year’s thread. I can’t fill mine out right now because I’m on vacation, but the template for you to use is down below. Have fun!

revscheck, SuperGamer64 y 7 otros les gusta esto
CanadaWalgrey1 year ago

We are planning on having categories for user platformer levels. I can’t promise that it will be implemented right away, but it is definitely something we will work on.

CanadaWalgrey1 year ago

I mean, we know we need to add new categories. We just can’t do that instantly because we need to decide how to handle everything the new update brings.

Forum threads like these are pointless. We know we need to add new categories. We have a news post stating that we need some time to work on it. We don’t need to be reminded.

CanadaWalgrey1 year ago

To turn it on, pause the game and click the settings icon.

CanadaWalgrey1 year ago

Hello, sorry I didn't get to this right away. Because of the new site update, I can't get notifications for this game.

I'd be happy to create a 100% category if you have a video of the run.

As for difficulty sub-categories, the only reason I didn't add them initially was because when I played on Casual, the maximum health was capped to 100 like in Normal (until you die, then it resets to 150). For that reason, I assumed that something about the difficulty selection was glitched.

Looking at your runs, this doesn't seem to be the case, and I don't know why. I've tried the 1.1 update, but still had the glitch happen for me, and this isn't mentioned in the changelog.

I don't think this is much of an issue however, just thought I would mention it. Everything else aside from max health appears to work as intended on Casual (no knockback, no depleting rage, etc.), so I'll be adding those difficulty sub-categories now.

ViableBunnyBudd les gusta esto
CanadaWalgrey1 year ago

Could you give me a few days to look into this please? Thank you.

kagetar0 les gusta esto
CanadaWalgrey1 year ago

I'm confused. Do you need to collect the Secret Ending items during the 100% run?

CanadaWalgrey1 year ago

Most GB leaderboards will adjust Super Game Boy times to be slower, so that they're comparable to other Game Boy runs on the leaderboard.

Here's some examples of this, you can see this being mentioned in their rules:

And here's a link where you can convert SGB times to GB ones: https://nudua.com/convert

goodkarmasam y grntsz les gusta esto
hilo: Labyrinth
CanadaWalgrey1 year ago

Series are only available if there’s more than 3 games. Unfortunately, there’s not much we can do right now.

hilo: Labyrinth
CanadaWalgrey1 year ago

Hey. I moderate Labyrinth 2, and I can't help but notice that you're using the wrong game cover for this game. I found the correct cover for Labyrinth 1 and it would be great if you could use it:

CanadaWalgrey1 year ago

Mobile emulators are generally considered inaccurate, so no, I will not be allowing Johnemulators.

hilo: The Site
CanadaWalgrey1 year ago

What do you mean you "call BS on this one"? The thread you're replying to is from 2020. Of course things are different now.

Zanum, grntsz, y Pat_Speedruns les gusta esto
CanadaWalgrey1 year ago
  1. I've already discussed why we can't just add the category. Even as a miscellaneous category, it would still be very out of place in this leaderboard. All miscellaneous categories still share things in common, like being more than one rated level. Again, we don't even have a category extension leaderboard, and if we were to make one, we would need multiple reasonable categories with multiple runs in each. Having just one category ran by four people at most doesn't cut it.
  2. I have already explained that doing so would make the category trivial and luck-based.
  3. Just because a level is popular doesn't give it a free pass.
  4. It is a very big deal. You're not speedrunning Silent Circles by Cyrillic. You're speedrunning "Silent Circles but I nerfed it". Besides, if we allowed people to edit the level, who's to say this won't be abused to nerf the level even more?
  5. This doesn't make sense. My point was that almost no one was specifically requesting this category to be a thing. Why would people discuss a category that has already been added? Are you suggesting that the only way to generate discussion of a category is to randomly add it?
sourceguy les gusta esto
CanadaWalgrey1 year ago

@MyTH193_ That is not a fact. That is a baseless statement with no proof. You can be pessimistic about it, but unless we're told otherwise by RobTop, I think it's safe to assume that 2.2 will still release in the next ten days.

Parzim les gusta esto
CanadaWalgrey1 year ago
  1. It clashes with the other categories on the leaderboard. All full-game categories involve completing a multitude of levels in normal mode. This is trying to beat a single level in practice mode as fast as possible. You could argue that it would be fine if it was an IL but...
  2. There's little to no depth to it. All individual levels are some sort of minigame, most with an in-game timer. In these levels, there is actual depth to it, where certain strategies save time over others. In Silent Circles, the only way you can save time is by not dying.
  3. Resize bug trivializes competition. You can skip all the high-CPS parts by abusing a glitch. Essentially, a run would just involve playing half of the level and skipping the rest. There's already people who have substantial progress on the wave, so it would be nearly maxed out. You could argue that this should be banned for this category only. Firstly, why ban a glitch in a single category when the entire board allows it? Secondly, having to spend hours on an impossible 2-player mini wave spam corridor could be considered trivial. There's nothing skillful or interesting about it. It's just luck.
  4. It's not a rated level. Every category on this leaderboard involves beating a rated level.
  5. Every speedrun of this level nerfs the level. This is done because Player 2's wave can't buffer inputs while respawning from a checkpoint. The level being 2-player is a core part of what makes Silent Circles so infamous. If the only way you can do the speedrun is by editing and nerfing the level, then it is an innately flawed idea. You can also just place checkpoints where Player 1 can buffer and Player 2 can't (whenever both players are moving up). Sure it drastically increases the time it takes to do the run, but that doesn't mean it's impossible.

Lastly, no one in our community seems interested in the idea, at least in my experience. No one in our Discord server has discussed it, and the people who have requested it in the forums don't have runs of their own. The only reason this category has this level of popularity is solely because of three big-name YouTubers. Only four people did the run, and even if we did add the category, there's no guarantee that they'll submit the runs or that they will even be allowed (see Reason 5). I personally don't believe that most runners will attempt this. I've seen meme categories get added to leaderboards only for them to die out immediately. This is a fad.

As a speedrunning leaderboard, we should have standards. At best, this is something that would be in a category extensions leaderboard, and even that's pushing it, in my eyes.

CanadaWalgrey1 year ago

@MyTH193_ Who said it was being delayed to December?

Parzim les gusta esto
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