There's an awful lot of Star Revenge games: • Star Revenge 0.5 - Unused Levels • SM64 Star Revenge 1.1 • Star Revenge Redone v 2.0 • Star Revenge 2: Night of Doom • Star Revenge 2: To The Moon • Star Revenge 2.5 Remnant of Doom • Star Revenge 3: Mario on An Saoire 64 • Star Revenge 4: The Kedama Takeover 64 • Star Revenge 6: Luigi's Adventure • Star Revenge 6.5 - Wrath of the Dim. Flower • Star Revenge 6.9: Luigi Lost in Time • Star Revenge 7: Park of Time • Star Revenge 7.5: Kedowser's Return • Star Revenge 8: Scepter of Hope
Spaceman64, SigotuSM64, TsucnenT, and InfiniteVoid316 run the most of those. marvjungs has a lot of runs in total.
I noticed something while watching some runs. Even if you reload from the auto-save at the start of the mission, it still counts it as a reload. Does using the restart button do the same?
I understand the frustration of leaderboard positions without videos (I'm looking at you Mario Kart), but in cases where they're not beating anyone who has a video, It's not as much of a problem. In those cases it's alright in order to show the game has some activity.
I was wondering about this too when I saw the announcement. It would probably be considered an official emulator since it features the equivalent of save states, so it's not running native hardware.
If there's any notable advantages, that'll be addressed on a game-to-game bases when it's released.
Thought they were going to name it 4.0, oh well.
I didn't add the 2.0 Missions since they're complete different from 3.0, and it's pretty unlikely anyone will do a run of them at this point; AFAIK they're not canonically connected. 3.3 should have an updated version of Act I and possibly Act II included. I opted to keep track of versions since it's a lot easier for this game than the other games in the series. I do want to track them for all the other games, I'm just waiting for more leaderboard options that can do so without making the board look cluttered.
On a lesser note, I'm using "3.0" instead of "3.0 BR1" for simplicity since there's no "3.0 BR2" or similar AFAIK.
Is there anyone who runs the Japanese version? If so, are they stuck with that version in some way?
There doesn't seem to be anyone running the Japanese version so I'd consider this a non-issue until someone actually wants to run it; and since the final boss is heavily RNG, I don't think anyone will. For leaderboard consistency, leave things as they are for now.
When the first post is deleted but the other posts remain
#JustSpeedrunDotComThings Kappa
I probably won't make a new edition until the bug with how timing is saved is fixed. Currently games with 'time without loads' enabled causes the API to be inaccurate, as I've brought up on Github. I'd like to make something that returns things like previous world records and when a game was most active. I want to figure out how to do that.
Edit: Didn't take long, though I crunched it in Excel instead of Access. I'll post some tidbits for now and will have something better on the next full release. The following uses RunActivityAll, which isn't the same as what the site uses but similar.
The most active games on any given date:
- SUPERHOT - 316.60 on 2016-03-07
- Diddy Kong Racing - 285.19 on 2016-03-06
- Star Wars: Rogue Squadron - 268.03 on 2005-02-25
- Super Mario Sunshine - 201.74 on 2015-03-21
- Metal Gear Solid V: The Phantom Pain - 163.09 on 2015-10-06
- Polarity - 148.34 on 2015-05-16
- Super Mario 64 - 140.30 on 2016-06-02 8) Kalimba - 135.26 on 2016-03-03
- Undertale - 121.47 on 2016-01-30
- PAYDAY 2 - 119.79 on 2015-07-28
- Splatoon - 118.77 on 2015-06-13
- EDGE - 115.03 on 2015-03-22
- Portal - 105.24 on 2015-02-25
- The Legend of Zelda: Ocarina of Time - 104.87 on 2016-02-13
- Freedom Planet - 103.69 on 2016-04-16
Formerly active games that have fallen into oblivion: 4) The Legend of Zelda: The Lampshade of No Real Significance - 48.04 on 2015-07-19 5) Urban Chaos - 41.00 on 2015-06-25 6) Splashdown: Rides Gone Wild - 40.99 on 2015-02-17 7) Go Go Thomas - 36.11 on 2015-08-23 8) Blood - 35.81 on 2014-12-17 9) Enter The Matrix - 35.01 on 2015-08-30 10) Not the Robots - 32.24 on 2015-05-26 11) Konami Krazy Racers - 31.83 on 2015-09-14 12) Aerox - 31.00 on 2015-09-12 13) Hot Wheels: Micro Racers - 29.69 on 2015-02-25
Using a VERY strict formula for activity (user activity doesn't stack):
- Barney's Hide & Seek Game - any% - 59.24 on 2015-07-15
- Super Mario Sunshine - Any% {Normal} - 58.80 on 2015-04-13
- Clustertruck - Alpha All Levels - 41.81 on 2016-02-24
- Super Mario World - All Castles - 34.19 on 2016-05-31
- The Legend of Zelda: Ocarina of Time - Any% - 34.03 on 2013-09-01
- Portal - No OoB - 31.54 on 2015-02-13
- The Legend of Zelda: A Link to the Past - No Major Glitches - 29.96 on 2016-04-10 8) Super Mario 64 - 16 Star - 29.42 on 2016-06-03
- Super Mario 64 - 70 Star - 28.48 on 2016-05-31
- Splatoon - Any% - 26.85 on 2015-07-29
- Ori and the Blind Forest - Any% - 25.71 on 2015-04-10
- Super Mario World - 11 Exit - 25.25 on 2015-09-14
- Mario Kart 8 - 32 Tracks {150cc} - 23.84 on 2014-06-20
- Kirby's Dream Land - Beat the Game - 23.43 on 2015-08-30
- SUPERHOT - Any% {Normal} - 23.27 on 2016-03-08
Idea: Sending out an email to moderators if there's been a run pending for 4 or more days. Enabled by default.
Edit: Since the new layout has made the Games dropdown box (next to Home) compact, could more followed games be listed on it? There's a couple I regularly bounce to and 15 just isn't enough :<
While there's not enough activity right now for this to be a thing, I thought I'd post some ideas how the series could have its own marathon categories.
• Tiberian series - All campaigns/missions in the Tiberian timeline. • Red Alert series - All campaigns/missions in the Red Alert timeline. • Generals series - All campaigns/missions in Generals and Zero Hour. Fastest one to complete. RIP Generals 2 :( • The First Decade - All campaigns/missions in the games included in said collection. Would probably take over 24 hours to complete. • The Second Decade - All campaigns/missions in the games released after The First Decade. • The Ultimate Collection - All campaigns/missions in the whole series. Sleep is for the weak. • Attack of the Mods - A possibility if we get enough runs in modifications. Could include Dawn of the Tiberium Age, Twisted Insurrection, Mental Omega, Rise of the Reds/Shockwave, and C&C3: The Forgotten.
There is a RA game on iPhone, but that can remain excluded from how difficult it can be to get now as well as recording it. Tutorial missions would probably be excluded, too.
[quote=Klashik]Another suggestion for the streams page. It would be cool if you could filter the streams and only show games that you're following.[/quote] This can be done by clicking box next to "FOLLOWED" on the left side. There's no option to have it be default, though.
It's part of a capitalization problem that they're aware of. They do intend to streamline it better.
I think Mighty Switch Force! Academy belongs in Mighty series.
Idea: Have a number appear next to the Streams button, like Notifications, for how many people are streaming that game. There could be a setting per game whether or not to include said game; and a global setting to include with/without PB (since I include both).
Edit: To improve the streams filter, include the same systems SRL uses as options. (Show All but [nosrl]; exclude let's play, causal, etc; Only with speedrun terms; has personal best)
There's two leaderboards of the exact same game:
/kirbysavalanche /kav