Hello!
I was wondering what the policy was for runs that don't have any evidence at all, screenshots or videos.
The rules state "Runs on emulator must contain video proof, console runs must either contain video proof, or a picture showing the time in the leaderboards of the game."; but a number of the runs on the board do not fit this requirement.
firnon: (Contradicts "Runs on emulator must contain video proof") https://www.speedrun.com/Tetris_DX/run/z13d6vgm - No video, despite being an emulator run.
TPM2209: https://www.speedrun.com/Tetris_DX/run/emkp18xy - Broken video link https://www.speedrun.com/Tetris_DX/run/jy9jjj2m - Broken video link
Markymark: https://www.speedrun.com/Tetris_DX/run/zp07o0xm - No video or screenshot submitted
Thungarr: (Contradicts "Runs on emulator must contain video proof") https://www.speedrun.com/Tetris_DX/run/zn4wxkvm - No video, despite being an emulator run. https://www.speedrun.com/Tetris_DX/run/y439geqz - No video, despite being an emulator run.
Dihydrogen: https://www.speedrun.com/Tetris_DX/run/z5130nem - Youtube account deleted https://www.speedrun.com/Tetris_DX/run/z11o3egz - Youtube account deleted
SentimentalSpoon: https://www.speedrun.com/Tetris_DX/run/zn8go1lz - Links to a dead twitter accont
ZS45: (Contradicts "Runs on emulator must contain video proof") https://www.speedrun.com/Tetris_DX/run/m3dedpqz - No video, despite being an emulator run.
I just noticed these runs seeming to contradict the rules and I wondered how they got in. Were the grandfathered in because of a recent rule change, or was it a mistake?
Thanks for hearing me out! Legs
I was just confused about how the RTA is determined for runs without videos.
I notice the first 2 places have no videos, but they still have RTA times listed; but the 4th place run has a video, but only IGT time? Is it just an optional value that can be entered by the runner if they choose? Or is it from the mods retiming runs?
Thanks for the help, I'm just curious about the standards of this board! Legs
Hello!
I just had some questions about the way the board is set up.
How come hardware platforms other than GBC (SGB, SGB2, GBi, GBP, GBA, GB) aren't allowed to be selected?
I notice the 'Played On' value mentions the emulator/hardware it was played on. I understand the use of this value to list emulator names (would be nice to have versions here too); but I'm not sure why the hardware platforms aren't just added as platforms?
I would expect 'Played On' to be 'Emulator Version' and for the hardware platforms to just be added as platforms.
I was just curious why the alternate format for listing hardware was chosen vs the built in way. Is this board just from a day before the other platforms were introduced to SRC?
Thanks for hearing me out! Legs
I use Nintendospy and an Arduino Uno for my input display, albeit for SNES.
I can probably help you more directly with more information.
I'd need to see: -Your wiring, both into the arduino and where you have it spliced into your lines, and -The code you're using
Im on Discord most hours of the day and work at a desk, feel free to add me there if you want more immediate/direct help.
Nearly the entire Game Boy library is under 15 minutes.
We have very accurate emulators, in bgb and gambatte, so they're allowed on almost every board. So you could use a PC.
And, uh, technically Faceball 2000 is an FPS :p
@TalicZealot I have some experience with this, since I've always downloaded and timed all the runs on the boards I mod.
How you download runs does matter. The most extreme example is with the Twitch Leecher.
It does -something- that drastically alters the way it plays. Frames are just missing, and the video gets "smooshed" together, and then the video time is shorter than the actual run was.
I've always used JDownloader to rip runs from online for timing in premiere (How I prefer to time) because it doedn't seem to have this frame issue. (At least not with the basic tests I did. ) {Record 10 mins of livesplit->Upload it->Rip with JDownloader -> Time both the original and the ripped video.}
On the matter of displaying 000ms:
Just a preference on my part, but I would still like the option to not displayed ms. To me, not all my games require ms accuracy of the recordings, even if I am retiming them.
If .ms starts getting automatically displayed, then every run on the site now that doens't have it entered would be displayed as Xm XXs 000ms. Which would be untrue for almost every one of them.
So it seems like it would detract from things (Or, at the very least, make a huge amount of retiming work for existing boards)
Hey! I was retiming a friends run and I wanted to mention some trouble I was having based on the listed rules.
-Could we have frame rules stated for start/end times in the 'Category Rules'?
When I was timing, I had to watch some other runs to find out when the timing is supposed to end and start because none were defined in the rules.
I believe the start time is supposed to be the first frame the cursor appears, but Im not entirely sure on this
The end frame Im much less sure on:
I found some runs that end on the first frame the screen darkens after the last battle: https://www.speedrun.com/North_and_South/run/y43dje3z
Others appear to end on the first frame the screen is fully black: https://www.speedrun.com/North_and_South/run/nz1nq8wy
-Could we have legal/banned emulators stated?
The known allowed NES emulators are pretty well known by people, but for MS-DOS, MSX, Amiga, C64 I think it's a lot less so. So maybe at least a list of accepted emus would be good. Or is every non-smartphone emus accepted?
Thanks for hearing me out! Legs
I miss the button that used to be on the stream page that let me sort from lowest to highest viewers.
That's all.
Donkey Kong Land
I've been testing all the GB emulators (since it hasn't been done in a little while, and new emulators have popped up) and have compiled all my results.
-gambatte and bgb are still totally legal. -Bizhawk is still legal, but seems to load slightly slowly for some reason -All other windows emulators are banned(VBA, sameboy, Retroarch, VBA-M) -All MAC emulators are banned (If someone has a setup they think is correct, for any emulator, please contact me so I can review the videos on this. I'd really love to find -any- accurate mac emu) -All hardware standards are fine (SGB1 still have to have it's time converted though) -{PAL GBP remains untested and I hear it's weird.}
The emulator results, with links to the raw video files, can be found here: http://sprintinglegs.com/emutiming/results.html
Let me know if anyone has any concerns or objections with this.
I can't set the region for these 2 runs for some reason. When I set them to JPN, it just reverts back to nothing by itself.
https://www.speedrun.com/cavenoire/run/mr8j942y https://www.speedrun.com/cavenoire/run/ywpx960z
I've been testing all the GB emulators (since it hasn't been done in a little while, and new emulators have popped up) and have compiled all my results.
-gambatte and bgb are still totally legal. -Bizhawk is still legal, but seems to load slightly slowly for some reason -All other windows emulators are banned(VBA, sameboy, Retroarch, VBA-M) -All MAC emulators are banned (If someone has a setup they think is correct, for any emulator, please contanct me so I can review the videos one this. I'd really love to find -any- accurate mac emu) -All hardware standards are fine (SGB1 still have to have it's time converted though) -{PAL GBP remains untested and I hear it's weird.} -All runs should have their emulator specified in the notes. -Ill do what I can to fix existing runs on all these points
Other Changes -Exact frames will also be added to the rules for start/end times -I added a bunch of missing platforms. -I changed the game title to (GB) at the end instead of (Gameboy) -I changed 'any%' to 'Beat the Game' -Platforms now obsolete eachother
The emulator results, with links to the raw video files, can be found here: http://sprintinglegs.com/emutiming/results.html
Let me know if anyone has any concerns or objections with this.
New rules: Category Rules: Beat the game as fast as possible. -Timing starts on the first visible frame of level 1 after selecting the control method -Timing ends on the first frame that your score increases from crossing the finish line in the Silly race.
**Hardware: ** -If you play on the original Super Game Boy (SGB), please submit your run with a converted time (http://nudua.com/convert).
**Emulator: ** -The authorized emulators are bgb, Gambatte, or Bizhawk (with the gambatte core) -VBA, Retroarch, sameboy and other emulators are Banned for its inaccurate timing. (http://sprintinglegs.com/emutiming/results.html) -Please state the name of the emulator used the the description
If you're willing to sink some money, PVM (Professional Video Monitors) are generally the best CRTs you can get for retro gaming.
If you just search around for 'retro pvm' you can find a lot of first hand experiences people have had with their specific models.
I just use a regular cheap CRT, so I don't have any first hand insight on specific ones.
The standard timer for speedruns is Livesplit. Many alternatives exist, but I would recommend LiveSplit
Timers, video capture software, and stream software can all also be found on the resources page: https://www.speedrun.com/resources
Hope this helps!
I can't talk about specifics but I can my situation.
I only GB games, on my SNES, on a CRT. so it's easy for me to justify having one. If you're running retro games, then modern TVs can come with anywhere from some to a tonne of input lag. CRTs avoid this issue. I don't think I would do much retro running if I didn't have a CRT. Upscalers can often advertise low latency, but I think some latency is inherent to upscaling.
Talking about size though, my CRT is only 11 or 12 inches, so it's pretty easy to fit on a side table in my room and not have it take up a tonne of space. (Technically, I have one of my monitors on it. So Im not even losing the desk space). I also dont personally suffer any more physical issues using it than I do any screen.) I paid 15 bucks for mine, but price varies with location.
For your personal set up, I suppose it depends on how much, specifically retro, speedrunning you plan to do and how much of a deal breaker input lag is for you.