okay important question
6 years ago
Alabama, USA

gonna delete this after because it's a spam post but i got a 6:40 on my smb1 any% run on my emulator, and at 8-3 out of mucsel memory i saved my state where i was on accident, but however i did not die or use the save state at all is this aloud? (i really really hope it's aloud) @goofychocobo

Editado por el autor 6 years ago
New Hampshire, USA

I am not to sure, I highly doubt it is though. I wouldn't recommend submitting it just wait until a mod comes in and replies.

California, USA

There was a similar situation like this that happened to @Lul_ecks_dee where he loaded a save state to the beginning of the game according to this thread: https://www.speedrun.com/smb1/thread/qam8s

I think its allowed because the save state wasn't used but I'm not entirely sure

Alabama, USA

Should i just go ahead and submit it?

Nevada, USA

You can submit it, but I'm pretty sure it won't count, unfortunately. I've inquired about this before, with goofy himself. While we were watching Ethan stream Ethan accidentally save-stated, goofy said if it had finished he believes it wouldn't have counted.

Editado por el autor 6 years ago
EthanRTA les gusta esto
Nevada, USA

@youtubeman06 that's different because aldyn loaded a save state at the beginning ... not creating a save state in the middle of the run

Darpey les gusta esto
Alabama, USA

i submitted it, i hope my 2 hours of grind didn't go to waste

Kentucky, USA

I'm looking in to this now. I'll see what the other mods say since you did not load the save state. However, keep in mind it's at the discretion of the runner to keep their save state functionality enabled or not prior to a run. I would simply turn off the particular hotkeys/keyboard shortcuts that are mapped to saving/loading save states prior to a run if on emulator if you want to stay on the safe side. If on console, the same applies or you can just use the actual cart to avoid unintentionally setting/loading a save state.

EthanRTA y NickySteingraber les gusta esto
Alabama, USA

UPDATE: i finally got another run for smb1, slow 8-4 ruined pb but here it is i guess

australian les gusta esto
Estadísticas del juego
Seguidores
8,508
Partidas
9,785
Jugadores
2,003
Últimas noticias
SNES9x Ban

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S

2 months ago
Últimos hilos
Publicado 9 months ago
30 respuestas
Publicado 6 years ago
1 respuesta
Publicado 1 hour ago
1 respuesta
Publicado 2 days ago
5 respuestas