Farming banned
6 years ago
France

Hello, im desagree about the decision of the farming bann if you bann the farming normally the items in itermission are not allowed i explain me, if i follow your logic take the items in intermission ( holly water,or other...) with your logic it's a item abuse normally. i have a other idea, we can make the same thing like mgs2 i put a screen for everyone understand me http://prntscr.com/iqah7u so for beat the world record of mgs2 it's obligatory to do the loading trick but we not bann the loading trick we just put a question in the leaderboard who say (loading trick used yes or no ?) we can do the same thing (farming used yes or no ?) for me it's the best solution because just banned the farme it's ridiculous the inter mission doesn't count in IGT but it's planned by the developer, bann the farme in any% it's not a good solution for me. waiting for your respond

California, USA

I've already explained why Orb Farming is no longer allowed. You could sit there for as long as you'd like, farming orbs that are needed for the rest of the run. That is not a Single-Segment Any% run in any way, shape, or form. Again, I will restate that you could have sat there for as long as you'd like to buy all of the items and abilities you could at that point in the game. Yet you didn't? With your logic, I should go farm orbs for 30 minutes and get everything I need in Mission 8? That isn't an Any% speedrun. How can you not see how Orb Farming goes against what an Any% speedrun is? I have asked multiple communities that use IGT, and they said that it is clear abuse of the timer, and would be counted as RTA in that scenario. Which makes perfect sense because you're still allowed to play the game for as long as you'd like without a penalty. I am not going to keep restating why this method is now allowed anymore. I'm keeping this game clean of such silly abuses. Especially with the upcoming PC release, who knows what people will come up with when it comes to abusing the game in any unjust way.

There will be specific rules set in place soon so that grabbing the Untouchable and Holy Water is acceptable in Mission 14, as long as it's staying true to the Any% run. Which is, essentially, still going as fast as possible. I'm keeping this game clean of silly IGT abuse, while still making it highly accessible to runners of all skill/experience. I have set up multiple ways of taking on the Any% route, without pausing the run for 5+ minutes to farm orbs. I plan to keep it this way. If you want a miscellaneous category for your Orb Farming run, I will make it so.

France

I agree with what Mr_Snawk says. Yami or Snawk's runs are legit, single segment, and they use only a console and a controller, no cheating or video modification.

IGT is different than RTA, and i'm not a big fan of orb farming, but this still legit and ban it is not a good solution for speedrunning.

We can't ban farming and allow Untouchable and Holy Water, if you farm 20 orbs and 1 Holy water or 20.000 orbs is the same thing if it's not count in the IG Timer.

They have their place in the leaderboard, ban this runs is a bad choice.

If IGT in DMC is not perfect, just switch to RTA and it will be totally accurate with my and your concept of SS speedrun without abuse.

But at the moment, i think Snawk's solution is the best and the most honest.

My english still sucks, i hope i've been understandable

maxylobes and Mr_Snawk like this
California, USA

Orb Farming can go on for as long as the runner wants, and it's simply not the same run anymore. Switching to RTA is not needed, but we should make it necessary to provide that information. Orb farming will have a drastic difference between real time and in-game time. I did mention that this method can be switched over to a different category, if need be.

The comparison to picking up a quick item and orb farming is also silly. A rule can be set for everyone to be able to pick up the Untouchable/Holy Water on the way out of Ghost Ship, which takes 5 extra seconds Real time. It also seems to be the only items that anyone picks up in Any% anyways.

EDIT: Working on setting up some stuff so that we can move forward here. I don't want to discard any of these runs, so I have set up the leaderboard in a way that reflects all possible categories that use Orb Farming. Any% (O/F) for, Easy, Normal and DMD difficulties. I have discarded Hard, since nobody runs it. 100% runs have undeniably long sections of gameplay that don't go towards In-Game time. It would be silly to ban Orb-Farming in that case, so it will remain in that category. Easy (Auto) will remain, due to it having potential to be quite fast, despite the Automatic feature. It also already has some runs submitted. My reasoning behind leaving Hard behind for now is the fact that nobody runs it, at all. Probably due to the fact that it is the difficulty between the regular (recommended), and the hardest that the game provides. The lowest (or standard) and hardest difficulties are usually the two most interesting in speedrunning. That is why Easy will stay and Hard will be left off the leaderboard. (Until someone actually routes it in some way and does a run.)

Edited by the author 6 years ago