Door Kickers: Action Squad as of patch 1.2.8 is currently difficult to get an accurate 'real time' for playing a level. This is due to potentially variable load times across different platforms and the player gaining control before the black of the load screen is removed. For this reason, the in-game time displayed on mission completion is the one considered for records.
Currently speedrun.com defaults to showing 'real time' first followed by In-game time (you can click on in-game time on leaderboards to change the sorting). Submissions with a real time value included take priority over submissions that do not have them. I have not found a way to change this, and it has caused confusion among potential new runners.
For the sake of consistency viewing the leaderboards, I will be editing all single level submissions and removing the 'real time' portion of the submission. This should cause the In-game time to take default priority.
I will leave an edit note in all submissions I change.
Upon trying it, the leaderboard becomes even more confused with everything having a blank 'real time' submission.
I will still be doing the edits, however every submission will have the 'real time' changed to match the in-game time if it doesn't already.
Hello fellow Door Kickers!
I'm going to revisit old records in the 1st, 2nd, and 3rd place spots that have a tie due no milliseconds (old version patches). This is how I will be finding the milliseconds:
- Putting the run in a Shotcut (video editing software)
- Using the Timer filter to sta