May be the last second barrier. A 2:33 is definitely possible, as my movement was not great (maybe 0.5 seconds timesave maximum), and there is a possible pressure fling strat on stage 6 to save about 0.5 seconds, but this strat is so awful to attempt. There is also the potential for a pressure fling on stage 1 using one of the balls, but this is very inconsistent. There is a long jump on stage 11 which is possible on 240 fps, but setting this up quickly is probably too difficult for the minimal timesave. Outside of this, there are not any other strats to save time except bounces, which I think this is the most likely way of improving this run further. I probably will not return to this game unless this run is beaten as I mainly just wanted a 2:34, but a mid 2:34 is very doable in not much time, so I may go for that at some point.















