Wasn't expecting @Laika_the_Spacedog to grind for WR too. She discovered many new strats, and she got a 9:18. So I decided to re-launch the game. New strats include:
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Stage 2: Shoot the enemy on the platform first.
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Stage 8: Kill the enemy down first, then climb the ladder and get behind the last enemy.
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Stage 12: Jump on the 3rd bullet the enemy shoots to destroy the barrels. Once you get the bullet, drop from the platform, jump on 2 bullets and move to the left, and shoot (I didn't try jumping only once. Idk if it works).
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Stage 13: Make the enemy shoot 1 bullet when still on the ladder, then go for the 2nd ladder. You'll have to jump to avoid the 2nd bullet .
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Stage 18: Make enemies shoot once. Kill the one on the left, and drop from the house without jumping. It will make the other enemy shoot a 2nd time. Make it shoot 1 last time, and you can reach the bullet safely.
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Stage 19: Leave the 1st enemy, and kill the highest one instead. You can then jump and reach the bullet and finish the job.
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Stage 20: You can climb safely and jump on the left roof to kill the enemy from behind.
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Stage 28: After getting 2 bullets, you can drop to the 1st platform, jump to the left to avoid the bullet, kill the enemy, and get the dynamite. Jump on the platform again, throw your dynamite once at distance to get the other enemy, continue advancing while jumping above the incoming bullet, get the last bullet, and reach the platform again.
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Stage 29: You can make an enemy shoot the barrels in the middle, so you can leave a bullet. Something I haven't done in the run, was to throw the dynamite once 1 box was down to get the enemy above, before killing the other one with bullets.
Biggest mistake is on stage 15. When triggering the enemy on the right the 1st time, you want it to shoot only once, so it will reload when you'll have the last bullet. It's supposed to be consistent, but I failed and lost 3 seconds.









