For tutorial, since it was designed for 16:9, and not 21:9, when you start the game, the game shows up a little bit on the side. I can provide a clip if needed, but since you need to do very specific things to even get widescreen working, I wanted to confirm it was allowed. ty! (i havent asked this before, since i just recently got a widescreen monitor, so i havent done any runs on it yet.)
I don't use discord sadly, I could upload some clips on yt and link it if that'd work (so soz for late response, was on vacation)
It also provides an "advantage" when it gets to the part where you do actual rounds, since you can see a little farther
the ability to see behind the intro movie is fine, since anybody can audibly hear themselves moving around (not to mention it's a nonprogressive enclosed space). however, unlike stretched res and as you pointed out, widescreen alters your fov/zoom level, so we'd have to disallow it, as it provides that advantage over others. i'll add it to the game rules, thanks for the info
This has been requested countless times. I am pleased to have finally brought it to you!
Here are the subcategories:
50: Kill 50 bots
100: Kill 100 bots
No Strafe: Bot strafe setting is off.
Strafe: Bot strafe setting is on.
I will not be adding categories for individual guns, bot health, or

















