ok maybe Im too harsh for "glitchless" ... And bombs jumps should be allowed. But you use weird physics to get red key. (you grab from 2 different high level and need to be in a lower part to grab the key or you can't grab it). Poor coding is not where a glitch begins ?
It is possible to add a new category Any% GlitchLess ?
Which means :
- no dytto skip ( the effrit boss level's door)
- no oob
- no bombs glitch ( invulnerability, "undead" status, bombs jumps for sequence breaking)
- destroy cristals with bombs, activate a switch or start the fire with them is allowed (also with bows)
- no red key grab with Shade in three eyed boss cavern
Maybe I have something missing but with that rules it should be like "speed run the game but play as intended by the devs". And for me it's more funny because you don't skip levels ans it makes the game a little bit harder (even if the game is quite easy)
The thing is a lot of guy reaching 50+ in survival are using Shiva. It doesn't mean it's impossible to others characters but it seems more reacheable for Shiva more than with other characters. It will be Shiva's survival only ? I agree to have different categories and level 50 is like losing your run in one single hit....
It's a good idea but my level max for now is 37 hahaha. So it's hard to speed run a point you can't even go in casual

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